<mark class="pen-red">village</mark>
<figure class="image">

</figure> <figure class="image">

</figure>
- double jump : 25%
- air dash : 25%
<mark class="pen-red">village blacksmith</mark>
<figure class="image">

</figure>
- bleeding edge : 40%
- guard : 20%
<mark class="pen-red">bastion other</mark>
<figure class="image">

</figure> <figure class="image">

</figure>
- fire punch : 20%
- blaze shot : 10%
<mark class="pen-red">nether fortress</mark>
<figure class="image">

</figure>
<mark class="pen-red">ancient city</mark>
<figure class="image">

</figure> <figure class="image">

</figure> <figure class="image">

</figure>
- sonic boom : 10%
- stealth strike : 5%
<mark class="pen-red">mineshaft</mark>
<figure class="image">

</figure>
<mark class="pen-red">underwater ruin</mark>
<figure class="image">

</figure>
<mark class="pen-red">ruined portal</mark>
<figure class="image">

</figure> <figure class="image">

</figure>
- guard : 40%
- fire punch : 20%
<mark class="pen-red">desert pyramid</mark>
<figure class="image">

</figure>
<mark class="pen-red">jungle temple</mark>
<figure class="image">

</figure>
<mark class="pen-red">simple dungeon</mark>
<figure class="image">

</figure>
<mark class="pen-red">stronghold library</mark>
<figure class="image">

</figure>
<mark class="pen-red">end city</mark>
<figure class="image">

</figure>