Simple TNT adds a whole arsenal of custom TNT blocks to Minecraft Bedrock — each one crafted from vanilla materials and each one doing something completely different when it goes off. No two explosions feel the same: some heal you, some freeze the battlefield, some just want to throw a party.
Light the fuse with flint and steel, back away, and see what happens.
✨ What's New in v3.0.0
10 brand-new TNT types, bringing the total from 8 to 18
Every original TNT has been rebalanced and improved — smarter knockback falloff, safer teleports, longer-lasting effects, and a few bug fixes that were silently breaking edge cases
Updated crafting recipes and full-color block textures for every new type
💣 All 18 TNT Types
TNT
Effect
Confetti TNT
A harmless party explosion — particles, fireworks sound, and a little Luck buff for anyone nearby.
Vortex TNT
Pulls nearby entities into the blast center before launching them.
Growth TNT
An instant burst of bonemeal — grows every crop and sapling in range.
Cryo TNT
Freezes water into ice, turns lava to obsidian, snuffs fire, and chills anyone standing too close.
Magnet TNT
Vacuums up dropped items and loose XP orbs from the surrounding area.
Quake TNT
A shockwave that knocks entities outward — the closer you are, the harder you're hit.
Toxic TNT
Releases a cloud of poison over everything living nearby.
Teleport TNT
Scatters nearby entities to random points around the blast, with a safety net against fall damage.
Lightning TNT (new)
Calls down a lightning bolt on every entity caught in range.
Levitation TNT (new)
Kills gravity nearby — everyone drifts helplessly into the sky.
Honey TNT (new)
Coats the area in sticky honey — heavy slowness for anyone who wanders too close.
XP TNT (new)
Bursts into a ring of experience orbs, free for the taking.
Blindness TNT (new)
An ink bomb — blindness and nausea for anyone nearby. Pure prank fuel.
Slime TNT (new)
Turns the blast zone bouncy: big jump boosts and soft, slow-falling landings.
Fire TNT (new)
Sets nearby entities ablaze — without torching the surrounding terrain.
Singularity TNT (new)
A miniature black hole — crushes entities toward the center and leaves them weakened.
Disco TNT (new)
A party in block form — buffs nearby players with Speed and Jump Boost.
Healing TNT (new)
A burst of restorative energy that heals everyone nearby, friend or foe.
🛠️ How It Works
Every TNT block is crafted at a crafting table using gunpowder plus a themed material (amethyst for Vortex, slime balls for Slime TNT, crying obsidian for Singularity, and so on — check your recipe book in-game for the full list). Place it, light it with flint and steel, and take cover — each block has its own fuse, particle warning, and sound cue before it detonates.
None of the new or updated effects break blocks or deal terrain damage by default, so they're safe to use for builds, minigames, parkour, prank setups, or just messing around with friends.
⚙️ Requirements
Minecraft Bedrock Edition, engine 1.21.0+
Behavior Pack Beta APIs experimental toggle enabled (required for custom block components)
Both the Behavior Pack and Resource Pack must be applied to your world
📋 Changelog — v3.0.0
Added 10 new TNT types (Lightning, Levitation, Honey, XP, Blindness, Slime, Fire, Singularity, Disco, Healing)
Confetti TNT now grants a short Luck buff
Growth TNT no longer silently fails on crops with a lower max growth stage (e.g. nether wart)
Cryo TNT now also turns lava into obsidian
Magnet TNT now attracts XP orbs in addition to items
Quake TNT knockback now scales with distance instead of being a flat force
Toxic TNT's poison duration extended
Teleport TNT now softens landings to prevent fall damage after scattering
Version bumped to 3.0.0 across both packs
Got a TNT idea we haven't made yet? Let us know in the comments!

