Sieged!

Add medieval siege weapons & castle sieges to your game! hire villager knights to take down the pillagers that have made numerous castles in your world! gear up and fight and take back the land conqueror friends or foes with these new weapons of war!

File Details

Sieged Dunes & Doom V1.3.mcaddon

  • R
  • Mar 6, 2026
  • 3.10 MB
  • 15.6K
  • 26.3

File Name

Sieged Dunes Doom V1.3.mcaddon

Supported Versions

  • 26.3

SIEGED! — Dunes & Doom Update V1.3 Changelog

New Structures

  • Added Desert Castle — sandy fortress with overlapping walls, tall stronghold, and inner courtyard; heavily fortified with enemies and siege weapon reinforcements

New Siege Weapons

  • Added Siege Tower — push it toward enemy walls to deploy a bridge and get soldiers directly onto castle ramparts; ~6 blocks tall, bridge engaged with the Firing Staff

New Mobs

  • Added Falconer — long-range longbowman with 5 variants; participates in Arrow Rain ability
  • Added Banner Guard — command unit that upgrades warders to shieldwalls and sentinels to falconers, orders formations, forms warbands, and triggers Arrow Rain when tamed falconers are nearby
  • Added Eradicator Illager — desert-adapted enemy that summons two mirage decoys when struck to disorient the player
  • Added War Ravager Boss — summoned by burning a banner and sounding a horn; 4 pillagers mounted on its back; requires top-tier gear and allies to defeat

New Items & Mechanics

  • Added War Declaration — throw on a parrot to spawn a crow and declare war on a named player; win by defeating them in combat or signing a peace treaty under a shared crow
  • Added Arrow Rain — throwable item obtained from the Banner Guard; tamed falconers in range unleash a volley of arrows on impact; scales with falconer count
  • Added War Horn — dropped by the War Ravager; instantly summons 2 tamed warders with a 60-second cooldown

And More!