File Details
Share Everything 1.0
- R
- Jun 29, 2026
- 15.52 KB
- 136
- 26.30+1
File Name
share everythings.mcpack
Supported Versions
- 26.30
- 26.20
📝 Changelog - Share Everythings Add-on
[v1.0.0] - 2026-06-29
Developer: Zatta Studio Release Type: Initial Beta Release
Welcome to the initial release of Share Everythings! This version establishes the core foundation of the ultimate hardcore co-op experience for Minecraft Bedrock, ensuring that every action has a server-wide reaction.
✨ Core Synchronizations (Real-Time)
- Shared Health & Death: Implemented a real-time soul-link system. If one player takes damage from any source (mobs, fall, lava), the exact damage is replicated to all players. If one player dies, everyone dies instantly.
- Shared Inventory & Hotbar: Full synchronization of the entire inventory, including armor slots and off-hand. Looting, dropping, or crafting items instantly updates every player's inventory.
- Shared Hunger & Saturation: Eating food now restores hunger and saturation for the entire server. Negative hunger effects (e.g., eating Rotten Flesh) are also shared.
- Shared Potion Effects: Active status effects (buffs and debuffs like Poison, Strength, or Blindness) are immediately applied to all players with the matching duration and amplifier.
- Shared Dimensions: Portal synchronization added. If a player enters the Nether or The End, all other players are forcefully teleported to the same dimension and proximity.
- Shared Experience (XP): Implemented a global XP pool. XP orbs collected by anyone instantly sync the level and progress bar for everyone.
☠️ Hardcore Extra Mechanics
- Shared Spawn Point: Sleeping or clicking on a bed now updates the global respawn coordinates for all players simultaneously.
- Shared Oxygen: Drowning is now a team effort. If a player runs out of oxygen underwater and takes drowning damage, players safely on land will also take the exact same drowning damage.
- Shared Movement Penalty: Stealth now requires communication. If one player sneaks (crouches), all other players receive a brief Slowness effect.
- Shared Bad Omen: Killing a Pillager Captain curses the entire team. The Bad Omen effect is instantly replicated to all players on the server.
🎨 UI & Aesthetics
- Native Vanilla Emojis: Replaced standard text indicators with Minecraft Bedrock's native font glyphs (Vanilla Emojis). Notifications for shared deaths, hunger, and XP now feature native icons (e.g., heart, skull, food, XP bottle) using correct unicode formatting for a seamless UI experience.
🎛️ Configuration & Commands
- In-Game Config Menu: Introduced a brand-new configuration UI that allows players to toggle specific hardcore mechanics on or off.
- New Command: You can now access the settings interface at any time by typing
/function config_menuin the chat (fully utilizes the@minecraft/server-uimodule).
🛠️ Technical & Under the Hood
- Built entirely on the modern Bedrock Script API (JavaScript).
- Updated
manifest.jsondependencies to mandate@minecraft/servermodule version2.9.0-beta. - Added
@minecraft/server-uimodule version2.2.0-betato the manifest for future form/menu integrations. - Heavily optimized
system.runIntervalandworld.afterEventslisteners to ensure smooth, lag-free synchronization even when multiple events (like inventory sorting or mass damage) happen simultaneously.