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Sculk_Spread_JoJo_texture

Sculk Spread turns sculk into an infection that spreads in a 40×40×40 area, creating sculk, sensors, catalysts and shriekers. Strong blocks resist infection. Includes an indestructible source, Warden spawning and a JoJo texture. I’m tired.

This addon turns sculk into a spreading infection. Existing sculk blocks infect nearby blocks within a 40×40×40 area around the player.

85% — Sculk

5% — Sculk Sensor

5% — Sculk Catalyst

5% — Sculk Shrieker

Spreading

Up to 8 blocks can be infected per cycle

Spreads every 4 seconds

Strong blocks such as obsidian, bedrock and ancient debris cannot be infected

An indestructible sculk source appears at X=0, Z=0

The 3×3 chunks around 0,0 are always loaded, so sculk keeps growing there even when nobody is nearby

Spores (new)

Every 4 seconds (80 ticks) the catalyst closest to the player releases a spore in a random direction

The spore flies up to 50 blocks and leaves a sculk vein where it lands

If the spore flies off into the sky and hits nothing, a vein appears on the block directly below (or above) the point where it disappeared. If there are no blocks there, the nearest block is used

Custom JoJo-inspired spore particle

Wardens

Sculk Shriekers can cause Wardens to spawn

Every Warden that spawns through a shrieker is named "jojofag"

Custom Warden roar and Shrieker shriek sounds

Other

Added a unique JoJo-inspired sculk texture

Works in any dimension. In dimensions other than the Overworld, place a catalyst by hand to start the infection

Optimized to reduce the performance impact of spreading

Commands

/scriptevent sculk:infect — creates a catalyst under the player

/scriptevent sculk:spore — launches a spore right now and shows which catalyst was found

The Sculk_Spread_JoJo_texture Team

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