Description
Also Turn on Beta API!!!!!!
As long as Beta API is on, it won't break with future updates (probably)...
Please Read Everything!!! to make sure the addon functions normally :)
A subpack for a future SCP: SL like map, have fun with the first SCP before the map releases!!!
This addon gives you a morph that turns you into SCP-173 and makes you function like it, from stopping when seen and force blinking everyone who is not 173.
Team Exceptions (New!)
When you want to do PVP deathmatches add the tag "scp" to make sure that you don't accidentally freeze allied 173 players, this also means being immune to the puddle and neck snaps.
Image of SCP-173 (Might Change Someday)
How to be SCP-173?
First get two items from Equipments tab in Creative mode called Force blink and SCP-173

These two items are the main function of the Addon. First wear SCP-173 on your "Chestplate" slot to run the processes. Also use Force Blink to teleport (Note: Force Blink is only usable when you are actively on screen on non-morphed player. Also if you want to use Force blink for fun do /tag @s add debug to use Force Blink without other requirement
Force Blink Conditions
After wearing SCP-173 you are now be able to freeze when you are seen, that means no moving, jumping, or even sneaking. To move to a desired location you need Force Blink to teleport to where you are aiming (Max of 8 Blocks Vertical). After teleporting you make others blink and play a sound to indicate where you are.


Snappy
You are able to snap someone's neck by either being too close when not seen, or teleport right on them. Also fun little addition, when players that see you are within 32 blocks, they are immediatly be played music to indicate you are near (This is mostly just horror stingers for fun). If they are far enough away from you, mostly 48 blocks stops the music entirely (Note: Music only plays when they see you, You are unaffected by this).

Tantrum Puddle

This ability drops a puddle of waste on the ground that slows any players that step on it, great for slowing players down to easily capture. (The puddle isn't affected by /kill, the only way to remove it is by waiting 180 secs or despawning it by going further away)

That's mostly everything covered, you can use this for fun or in SCP maps, just credit me and it'll all be fine.
Note: Also due to my coding limitations or minecraft in general, as of now there is no way I could make a hologram to indicate where you will be teleported. You can guess where you'll land by aiming and acknowledge the 8 block distance limit when teleporting, you can also telelort to higher up places.
If you want to practice teleporting, change the bs:scp173marker inside the script to any other visible entity like an armor stand to see where you'll be teleported.



