RPG++ V0.8.0 for 1.26.52
What's new
## New
- Training Dummies
- You can hit them as much as you want, there are 3 models and size configuration.
- New command: /rpg:select-item-action
- It's supposed to be in Macros so you can quickly switch between item actions
- **New Weapon system**
- Some items now can block attacks like shield
- Melee weapons attacks are now animated and hits land on the mobs that the weapon actually made contact with
- You can increase damage by moving in the same direction as your blade
- Weapons now have their class, which is responsible for how they work
- **New Weapon Classes:**
- Katana
- Rapier
- Dagger
- Greatsword
- Scythe
- Battle Axe
- Halberd
- Hammer
- Cleaver
- **Added a total of 82 types of melee weapons**
## Changes
- Some UI changes
- Redesigned cucumbers
- Traps now need some time to be placed
- Changed models for vanilla zombie and skeleton
- Vanilla villager trades are back
## Fixes
- **WATER NOW LOOKS NORMAL**
- Fixed cucumbers
- Fixed a bug when in multiplayer after rejoining your UI doesn't work
- Fixed a bug when mobs didn't react to being hit by magic
- Magic Wood Slabs and Stairs are now craftable
- Fixed weird work of natural regeneration
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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