RPG_Logic_0.1.58.mcaddon
What's new
Type: Beta / optional
Summary
Natural regen still heals a flat half-heart, so a high-HP build fills the bar very slowly. This beta makes one regen tick restore the same fraction of your bar as half a heart, and it spends a matching amount of hunger. Off by default.
/rl:set → Beta: HP-scaled natural regen (operators)
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Every 4 seconds (Bedrock’s usual regen tick), while hunger is 18+
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Heals 1/20 of max HP — half a heart on a normal 20 HP bar
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Spends half a hunger icon (1 point). Saturation is used first, then hunger
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If you cannot pay that half icon, the extra heal does not happen
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At 20 max HP, nothing changes
Stays off when it would stack badly
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The natural regeneration game rule is off
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Difficulty is Peaceful
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A Regeneration effect is already active (potion, beacon, husbandry)
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Creative / Spectator
The toggle does not change the game rule.
This mod has no additional files

