RPG_Logic_0.1.3_HOTFIX.mcaddon
What's new
HOTFIX — follow-up after the post-release emergency patch
This file is a HOTFIX update (approved to post after the previous emergency fix).
Fixes
- Fixed form/menu crashes on newer Minecraft versions (slider/toggle API)
- Fixed AGI speed: no longer clears potions/beacon Speed
- Fixed day-30 mob floor that forced enemies to Lv.30+ even against low-level players
- Fixed world-setup soft-lock when the first player left mid-setup
- Restored HP scaling for high-level mobs (health_boost amplifier limits)
- Expanded hostile mob support (zombie villagers, zombified piglins, ghasts, breeze, etc.)
- Soft-capped wasted stats: VIT / DEF / AGI / DEX (STR uncapped)
- Hide vanilla hearts when HP reaches 3+ rows (use RPG HUD numbers)
QoL / optional world setup (first player)
- Optional player & mob level cap 999 (permanent once enabled)
- Optional remove day soft-cap (permanent once enabled)
- Stat points per level (1–20)
- Mob EXP multiplier (1–100x)
Please enable Beta APIs and both BP + RP packs.
If you already played on the previous build, rejoin the world after updating.
This mod has no additional files

