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Realism FPS Boost

Optimized and enhanced Minecraft
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Realim FPS Mod v1.1.3

File nameRealim FPS Mod v1.1.3.mcaddon
Uploader
AhlongCrafAhlongCraf
Uploaded
Jul 24, 2026
Downloads
200
Size
640.9 KB
File ID
8500341
Type
R
Release
Supported game versions
  • 26.30
  • 26.20
  • 26.13
  • 26.12
  • 26.11
  • 26.10
  • 26.3
  • 26.0.02
  • 26.0
  • 1.21.132
  • 1.21.131
  • 1.21.130
  • 1.21.124
  • 1.21.123
  • 1.21.122
  • 1.21.121
  • 1.21.120

What's new


Realism FPS Boost v1.1.4 Changelog

## ๐Ÿš€ Performance

* Improved Entity Cleaner performance and stability.
* Entity Cleaner now scans all three dimensions:
      * Overworld
      * Nether
      * The End
* Optimized entity cleanup priority by removing entities farthest from players first.
* Improved per-chunk entity cleanup for better lag reduction.
* Optimized cleanup to ignore addon entities, preventing accidental removal of custom mobs.

## ๐Ÿงน Entity Cleanup

* Replaced `entity.kill()` with `entity.remove()` for cleanup operations.
* Removed dropped items directly instead of killing them.
* Prevents unnecessary loot drops and XP generation during cleanup.
* Reduced server load caused by mass entity removal.

## ๐Ÿ“ฆ Item Cleanup

* Improved dropped item lifetime management.
* Automatically removes dropped items after the configured lifetime.
* Optimized item tracking to reduce memory usage.
* Cleans invalid item IDs from memory automatically

## ๐Ÿ‘ฅ Mob Protection

* Passive mobs are now excluded from automatic cleanup.
* Named entities are protected from removal.
* Entities near players are preserved to avoid affecting gameplay.

## ๐ŸŒ World Optimization

* Improved overall long-session stability.
* Reduced FPS drops caused by excessive entities.
* Better optimization for survival worlds and multiplayer servers.

## โœจ Resource Pack

* Added Subpack support.
* New **Reduce Particles** subpack restores selected gameplay-important particles while       keeping unnecessary particles disabled.
* Default Resource Pack remains focused on maximum FPS optimization.

## โš™๏ธ Internal Improvements

* Improved cleanup logic.
* Reduced unnecessary processing.
* Better memory management.
* General performance optimizations and code cleanup.

## ๐Ÿž Bug Fixes

* Fix the bugs in the main optimization software.
* Fixed an issue where old dropped items could remain tracked in memory after being removed.
* Fixed entity cleanup occasionally affecting anticipated entities.
* Improved cleanup stability across all dimensions.
* Fixed several edge cases in the Entity Cleaner.
* General bug fixes and stability improvements.

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