Description
Make combat feel more dynamic with Real Ragdoll, a physics driven death overhaul for Minecraft Bedrock.
Instead of playing the standard death animation, supported mobs collapse into simulated ragdolls. Humanoid mobs use six part rigs, while animals, creepers, spiders, and cave spiders use custom rigs. Each body reacts to the direction and strength of the killing blow, tumbles across the environment, collides with blocks and its own limbs, and eventually settles into a natural resting position.
Ragdolls can be pushed by nearby players, and optional experimental features let you drag bodies with leads, ragdoll the player, and show the armor a body died in. Bodies automatically disappear after a configurable period 30 seconds by default while the Settings menu also lets you keep bodies forever or clear them all at once.
v1.3.0 Changelog
- Moved Show Armor, Drag by Hand, Player Ragdoll, and Ragdoll Sensitivity from Experimental to Settings.
- Added hand dragging feature. Sneak and interact with a ragdoll using an empty hand to grab and move a limb.
- Switched the engine to OimoPhysics based engine for improved rigid body physics and collision.
- Added player ragdoll sensitivity options.
- Improved performance and fixed several physics issues.
- Added vanilla compatibility Actions & Stuff mode.
- Third person camera ragdoll can now move freely
- Improved limb collision and reduced bodies passing through blocks.
- Fixed collisions involving light blocks.
- Improved armor rendering so armor follows moving ragdolls correctly.
Check out my discord server to see update sneak peaks and my other project!
https://discord.gg/877ZngmbE
Features
- Physics driven death reactions
- Directional knockback from attacks and explosions
- Terrain, limb, and self collision
- Mob specific ragdoll models, textures, proportions, and variants
- Bodies can be pushed by nearby players
- Optional lead dragging for ragdoll bodies (experimental)
- Optional player ragdoll, with falls, explosions, and the void (experimental)
- Optional armor display on bodies (experimental)
- Vanilla loot and supported player kill experience rewards
- Configurable ragdoll toggle, corpse cap, despawn time, and quality presets
- Optional Keep Bodies Forever setting
- Automatic cleanup after a configurable duration, from 5 to 120 seconds
Currently Supported Mobs
Humanoids
Zombies, Husks, Drowned, Skeletons, Strays, Wither skeletons, Bogged, Parched, Zombie villagers, Villagers, Wandering traders, Pillagers, Vindicators, Evokers, Witches, Piglins, Piglin brutes, Zombified piglins, Endermen
Animals
Cows, Mooshrooms, Pigs, Sheep, Chickens, Rabbits, Foxes, Wolves, Cats, Ocelots, Pandas, Polar bears, Goats, Llamas, Trader llamas, Horses, Donkeys, Mules, Skeleton horses, Zombie horses, Camels, Camel husks, Sniffers, Armadillos, Bats, Bees, Parrots, Turtles, Frogs, Tadpoles, Striders, Hoglins, Zoglins
Aquatic
Cod, Salmon, Tropical fish, Pufferfish, Squid, Glow squid, Dolphins, Axolotls, Guardians, Elder guardians, Nautilus, Zombie nautilus
Hostile
Creepers, Spiders, Cave spiders, Silverfish, Endermites, Slimes, Magma cubes, Blazes, Ghasts, Happy ghasts, Phantoms, Vexes, Shulkers, Ravagers, Breezes, Creakings, Wardens, Allays, Sulfur Cube
Golems
Iron golems, Snow golems, Copper golems
NOTE: Lead dragging, player ragdoll, and armor display are experimental and disabled by default. Bosses and utility actors are not supported. More mobs are planned for future updates.
Commands
/realragdoll:settingsor/settings.open the Settings menu/realragdoll:experimentalor/experimental.open the Experimental menu/realragdoll:clearall.remove every ragdoll in the world
Extra Notes
Held items are not displayed on ragdoll bodies. Armor display is experimental and disabled by default. On mobs it matches the armor type only, so enchantments, armor trims, and leather dye are not shown, and leggings currently sit wrong on a fallen body. A player's own armor is kept exactly as it was. Resource packs that replace a supported mob's model or texture layout may not match the custom corpse geometry, but Real Ragdoll works well with normal resource packs.
Real Ragdoll is still under active development, so bugs and visual glitches may occur.
Preview
View post on imgur.com

Support the Project
If you enjoy Real Ragdoll and would like to support development, you can donate through Ko-fi.
License
Real Ragdoll is released under the Real Ragdoll Custom License.
You may:
- Use the addon for personal, non-commercial gameplay.
- Share links to the official CurseForge or MCPEDL download page.
- Include the unmodified addon in free, non-commercial modpacks with proper credit.
- Feature the addon in videos, livestreams, screenshots, and reviews, including monetized content.
When sharing or featuring Real Ragdoll, please credit Yebbs69 and link to an official download page.
You may not:
- Modify, port, translate, fork, or distribute altered versions.
- Reupload the addon as a standalone download.
- Sell, paywall, sublicense, or include the addon in a commercial product.
- Claim the addon or its original content as your own.
Please respect the work and do not present Real Ragdoll as your own creation.



