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RarityForge

Adds rarity and bonus stat to gear! by ErebusPlays

File Details

RarityForge (v1.0.15)

  • R
  • Mar 4, 2026
  • 3.60 MB
  • 674
  • 26.3+38

File Name

RarityForge.mcaddon

Supported Versions

  • 26.3
  • 26.0.02
  • 26.0
  • 1.21.132
  • 1.21.131
  • 1.21.130
  • 1.21.124
  • 1.21.123
  • 1.21.122
  • 1.21.121
  • 1.21.120
  • 1.21.114
  • 1.21.111
  • 1.21.101
  • 1.21.100
  • 1.21.94
  • 1.21.93
  • 1.21.92
  • 1.21.90
  • 1.21.82
  • 1.21.81
  • 1.21.80
  • 1.21.73
  • 1.21.72
  • 1.21.71
  • 1.21.70
  • 1.21.61
  • 1.21.60
  • 1.21.51
  • 1.21.50
  • 1.21.44
  • 1.21.43
  • 1.21.41
  • 1.21.40
  • 1.21.30
  • 1.21.21
  • 1.21.20
  • 1.21.2
  • 1.21

BUG FIXES:

·       Armor Calculation

o   Added additional systems to hook into how damage is received by players.

§  Damage is taken.

§  Health is reversed.

§  RarityForge calculates the final damage and armor.

§  Applies damage to player.

o   Praying this works, please report bugs on Discord Community!

·       Stat Effects

o   Naturally gained stat effects from Potions or GApples are being removed by the script.

o   Added guards to only remove effects if the stats was from RarityForge.

·       Stat Scroll

o   Scrolls that say “Can be used on: All Gear Types” now work properly.

o   Data range for Critical Damage Multiplier and Critical Damage Reduction was showing incorrectly.

§  Updated data to follow v13 update.

·       Stat Compendium

o   Some items were triggering the learning function of Stat Compendium.

·       Duplicate Drop Amount

o   On Transcendant Gears with high DDAs exceeding +64, it was only giving a stack instead of creating another stack. This is now fixed!

·       XP

o   XP drops even if it was not a player kill, this is now fixed.

·       Audio

o   Audio effect was not playing properly for players with a namespace(space) included in their IGN.

 

NEW!

·       ADMIN CONTROL

o   The first player who joins the world (typically the world owner) will be tagged as an admin.

§  This ensures that we can maintain the [Achievement Friendly] status!

o   You can now set how Transcendant Gears function in your world or server

§  Make it Permanent? Doesn’t disappear when you die or when it yaps for more than 10 times?

§  Make it non-unique? There can be multiple Transcendant Gears of the same type?

o   Your world. Your rules!

·       Treasure Luck extends to Mob Drops!

o   Old code that were modifying vanilla files were removed. RarityForge is no longer messing with Minecraft’s Vanilla files.

o   Chest Loot and Mob drops are now only handled by scripting.

o   Overall file size is smaller!

·       Hoe Stats

o   Reaping

§  Harvests crops in an area and replants it!

§  There should be an available seed in inventory for the replant function to work.

§  Crouch to activate.

o   Seed Drop Rate

§  When harvesting, you sometimes find extra seeds.

§  Gives extra 2-3 seeds/crop.

o   Soul Reaping

§  A chance not consume seeds when harvesting with Reaping.

§  Requires Reaping stat to roll.

§  This stat is capped at 40% to prevent breaking the Farming Economy.

·       Transcendant is capped at 100%!

o   Overgrowth

§  A chance to double the yield when harvesting with Reaping.

§  Requires Reaping stat to roll.

§  This stat is capped at 20% to prevent breaking the Farming Economy.

·       Transcendant is capped at 100%!

o   Golden Harvest

§  A chance for auto-replanted crops to be fully-grown when replanted using Reaping!

§  Requires Reaping stat to roll.

§  This stat is capped at 25% to prevent breaking the Farming Economy.

·       Transcendant is capped at 100%!

·       Visual Indicators

o   Items with rarity will now spawn particles when thrown on the ground

o   Elite Mobs will now spawn particles

o   Both can be toggled on/off on the RarityForge Dial

QoL

·       Stat Scrolls can now stack if they are the same name

o   This gets rid of the inventory cluttering

·       RarityForge Items now render properly! BIG WIN!

 

CHANGES

·       Transcendant Gear Whispers increased to 10 - 15 minutes from 3 – 5 minutes

·       RarityForge Elite Mobs

o   5 in-game days grace period added!

§  This gives you some time to breathe and gather gear before encountering those buffed mobs!

o   The spawn chance of these Elite Mob scales the longer you are in that world, this was originally a flat 25% chance of spawning.

Days

Elite Chance

0

5

10

50

100

150

200

0.00%

2.00%

3.42%

13.43%

22.64%

28.16%

30.00%(Cap)

·       Removed requirement of [Attack Damage] for multiple stats!

o   Attack Bonus

o   Critical Hit Chance

o   Bleed Proc

o   Cleave Chance

o   Divine Arrow Chance

o   Explosive Arrow Chance

o   Lifesteal

o   Piercing Chance

o   Summon Lightning Chance

·       RarityForge no longer does brute-force in renaming items

o   Great for modded items that have custom names, icons and descriptions!

·       Unbreakable and Durability Boost removed on Totem Rolls. That was dumb lol

·       Unearth Bonus Loot Chance and Bonus Loot removed from Hoe rolls.

o   Replaced with Soul Reaping and Overgrowth. See NEW section!