File Details
RarityForge (v1.0.12)
- R
- Sep 30, 2025
- 6.16 MB
- 1.7K
- 1.21.101+25
File Name
RarityForge.mcaddon
Supported Versions
- 1.21.101
- 1.21.100
- 1.21.94
- 1.21.93
- 1.21.92
- 1.21.90
- 1.21.82
- 1.21.81
- 1.21.80
- 1.21.73
- 1.21.72
- 1.21.71
- 1.21.70
- 1.21.61
- 1.21.60
- 1.21.51
- 1.21.50
- 1.21.44
- 1.21.43
- 1.21.41
- 1.21.40
- 1.21.30
- 1.21.21
- 1.21.20
- 1.21.2
- 1.21
Bug Fix:
· Player-placed trapped chest and barrel are spawning Treasure Luck Loot
· Gear Stat - Potion effects now work properly. What was happening before was that if you don’t have Fire Resistance, Jump, Speed(, etc) stat on a gear, the effects of its potion counterpart will get removed.
· Breeze was dropping wind charge instead of breeze rod, this is corrected.
· Zombie Villager now correctly apply XP Gain
· Carrots and Potatoes were dropping from Drowned, removed drops to accurately mimic vanilla
· VeinMiner also triggers on neighboring blocks even if they don't meet the tool tier. Example: Iron Ore is next to Coal Ore, when mining using Wooden Pickaxe on Coal Ore, the Iron is also affected by the Vein Miner.
· Durability Boost
o Rolling for more than 3 times
o Damage to durability is now correctly calculated when using VeinMiner
o Not correctly reflecting on rerolled gear when using catalysts
·
Changes:
· Removed lore “Treasure Luck Find” when spawning extra items on chests to reduce clutter on inventory
· Added Totems on the list of gears that can roll stats, rolling the same as Shield pool
· Added Elytra on the list of gears that can roll stats, rolling the same as Chestplate pool
· Updated chest drops with NEW Catalysts and the missing RAW Cores
· Added New Catalysts and its components to Treasure Luck Drops
· Removed the automatic reroll for “โ Empty Slots” Integrity Check.
· Nerfed: Durability Boost ranges halved
|
From |
To |
|
Common: [100, 200], Uncommon: [201, 400], |
Common: [50, 100], Uncommon: [101, 200], Rare: [201, 300], Epic: [301, 400], Legendary: [401, 500], Cursed: [-500, 500] |
· XP Gain Stat will now consistently work with modded mobs! They will have a dynamic range of {min: 1, max: maxHP / 2}
New:
· Added Oblivion Seal Catalyst: Locks a stat and gets unlocked after using Reshaper’s Crucible. Warning: Aetherflux and Reforge Conflux does not respect locked stats as Integrity Check will forcefully correct stats that are not within rarity, range, and required stats. “Binds a chosen stat against reshaping — until the seal is consumed.”
· Added Fateweaver Catalyst: This catalyst reshapes one chosen stat, leaving the rest of destiny intact. “To twist all of fate is reckless, but to pluck a single thread is art.”
· Added Nullbrand Catalyst: Removes a single stat from the gear permanently. "A shard of nothingness that erases all traces of power, leaving only a void where strength once dwelled."
· Added Prismforge Catalyst: Rerolls the value of a single stat. “Shatters and reforges values without altering destiny, refining potential through light alone.”
· Added Stat Scrolls
o Lootable in dungeons and chests.
o Unopened Scrolls can be revealed into a random stat scroll (e.g. Critical Hit Chance Scroll).
o Opened Scrolls display stat requirements, rarity limits, valid gear types, and full stat ranges.
o Apply by crouching with the scroll in offhand and gear in mainhand.
o Fully respects Unique and Requires conditions — fails gracefully if requirements aren’t met.
o 4 Opened Stat Scrolls can be crafted together in a Crafting Table to create 1 Stat Scroll
· Transcendant Weapons – New Rarity Pool Addition
o Rarity Tier: Above Legendary. Only one per gear type may exist globally.
o Acquisition: When rolling gear, the rarityPool now has a tiny(0.05%) chance to produce a Transcendant item.
o Ownership Restriction: If another player already owns that weapon type, it cannot be rolled again.
o Soulbound Restriction: Transcendant gear can never roll Soulbound
o Leveling: Gains XP through combat → levels up → unlocks or upgrades stats automatically.
o Stat Growth: Stats scale beyond Legendary values, with rerolls ensuring progression (no wasted upgrades).
o Catalyst and Stat Scroll Immunity: Cannot be reshaped or modified by catalysts and stat scrolls; attempting to do so results in refusal (with dramatic flair).
o Registry System: Uses global dynamic properties to ensure rarity uniqueness across all players and sessions.
o Shattered Fate: If a player dies while holding or wearing their Transcendant item, the artifact vanishes permanently, freeing its gear type to be discovered again by others.
o Birth Announcement: When a Transcendant item first appears, the entire world is notified — but the bearer’s name is redacted. Others may suspect, hunt, or ignore… but secrecy is now part of survival.

