RandomChaos : Unleashed update
What's new
RandomChaos: Unleashed V4.1 Balance & Stability Update ✨ What's New Updated RandomChaos to V4.1. Improved event rarity and frequency balancing. Common events appear more frequently, while rare and special events remain less common. Improved item-event frequency. Improved event announcements with event name, ID, rarity and description. Improved Vietnamese + English event messages. ⚙️ Improvements Round interval is now 140 seconds. Each round randomly selects 1–4 events. Improved anti-spam and event cooldown handling. Improved mob, item and entity spawn limits. Improved multiplayer target handling. Improved Chaos Level and world-day scaling. Improved protection against excessive entity spawning and heavy events. Improved adaptive cleanup and performance safeguards. Updated the starter kit with wooden tools, full leather armor and bread. 🛠️ Fixes Fixed several event spawn-limit issues. Fixed world-day calculation. Fixed event behavior that could mix Good and Bad effects incorrectly. Improved Special event behavior. Reduced the chance of excessive mob/entity spawning. Improved stability when multiple events trigger in the same round. 📦 Core Content 100 Random Events 1–4 events per round 140-second round interval Multiplayer support Random event order Anti-lag / anti-spam protections Multiple event rarities Chaos Level scaling
RandomChaos: Unleashed V4.1 — by Nute MC²
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