Random Texture shuffles the look of 55 common blocks. Each block keeps its name, behavior and drops, but wears the texture of a different block. Grass can look like a hay bale, stone like a bookshelf, and a diamond ore like a pumpkin. Nothing is what it seems!
Features
Textures shuffle automatically the first time you enter the world, and again every time a player dies.
55 blocks, including dirt, sand, stone variants, ores, planks, deepslate, terracotta, Nether and End blocks, with 80 possible looks.
Blocks behave like the originals: same mining speed, tools and drops (Silk Touch and Fortune work).
Wide range: textures change up to 9 chunks around you.
A background fog hides the distance beyond 7.5 chunks, so you never see an unchanged block.
Designed to be light: it works in small steps, nearest zones first, and lowers its range on low-memory phones.
Blocks under grass and other small plants are converted too.
Commands (cheats on)
/scriptevent tlocas:shuffle – shuffle textures without dying
/scriptevent tlocas:normal – back to normal textures
/scriptevent tlocas:range 9 – change the range (2–12 chunks). Lower it if you get lag.
/scriptevent tlocas:fog off (or on) – turn the fog off or on
/scriptevent tlocas:info – show the add-on status
/scriptevent tlocas:uninstall – restore the original blocks around you (use it before removing the add-on)
Requirements
Minecraft Bedrock 26.50 or newer.
Enable both packs (Behavior and Resources). No experimental toggles needed.

