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Random texture

Block textures shuffle at random when you enter your world and every time you die. A grass block is still a grass block, it just looks like TNT, hay or diamond.

Random Texture shuffles the look of 55 common blocks. Each block keeps its name, behavior and drops, but wears the texture of a different block. Grass can look like a hay bale, stone like a bookshelf, and a diamond ore like a pumpkin. Nothing is what it seems!

Features

Textures shuffle automatically the first time you enter the world, and again every time a player dies.

55 blocks, including dirt, sand, stone variants, ores, planks, deepslate, terracotta, Nether and End blocks, with 80 possible looks.

Blocks behave like the originals: same mining speed, tools and drops (Silk Touch and Fortune work).

Wide range: textures change up to 9 chunks around you.

A background fog hides the distance beyond 7.5 chunks, so you never see an unchanged block.

Designed to be light: it works in small steps, nearest zones first, and lowers its range on low-memory phones.

Blocks under grass and other small plants are converted too.

Commands (cheats on)

/scriptevent tlocas:shuffle – shuffle textures without dying

/scriptevent tlocas:normal – back to normal textures

/scriptevent tlocas:range 9 – change the range (2–12 chunks). Lower it if you get lag.

/scriptevent tlocas:fog off (or on) – turn the fog off or on

/scriptevent tlocas:info – show the add-on status

/scriptevent tlocas:uninstall – restore the original blocks around you (use it before removing the add-on)

Requirements

Minecraft Bedrock 26.50 or newer.

Enable both packs (Behavior and Resources). No experimental toggles needed.

Random texture Team

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