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Radishtopia

Create and evolve a society of radishes
MCPEDL

MCPEDL

All the temperature variations of radishes

All the temperature variations of radishes

All the temperature variations of armored radishes

All the temperature variations of armored radishes

All the temperature variations of scientist radishes

All the temperature variations of scientist radishes

All armors

All armors

Lairs, houses and crafters

Lairs, houses and crafters

Radish mining

Radish mining

Bad industrialization

Bad industrialization

Crafted in a crafting table

Crafted in a crafting table

Crafted in a lair level 3 or in a mechanical crafter

Crafted in a lair level 3 or in a mechanical crafter

Crafted in a level 4 lair

Crafted in a level 4 lair

Description

Version 1.7.1 - Lairs & Ruins

Creator note: This was one of the hardest updates to make, but here it is, and I hope you like it (:

-Major Bugs Fixed.

-New lairs lamps (decorative blocks).

-Radish houses now have a function! They act as blocks that attract different Radishes depending on the house's material.

-Added lairs sensors, they move the radishes away from their positioned location.

-Added Knight Radishes (They function as battle units summoned by the bosses: Baron Radish; King Radish (Instead of living bombs, and in smaller numbers).

-Added wild radishes and wild radishes leaders, as well as wild radish lair and houses blocks.

Lairs & Ruins pack ~

Creator note: "Lairs & Ruins" is an optional expansion that adds the natural generation of wild radish colonies and abandoned lairs in the caves.

How does it work?

With this package, leader wild radishes will be generated, and they will then create a wild radish home; after that, they continuously generate wild radishes that generate their own houses (wild radish houses).

For now, they are aggressive, but I intend to change this behavior to something like piglins; Important: This is still an experimental feature and will be updated in the future.

 

In this add-on, you will be able to create and evolve a society of radish creatures that collect resources and help you craft equipment and defeat bosses.

You evolve your colony from level 1 to 5, unlocking new materials to craft equipment and summon bosses.

Material progression:

Radish Steel -> ​Phyllosiderite -> Rhizium -> Phytoneirolite

Radishes can be tamed or healed with bread, they will trade with you or defend you. You also can breed them with a new food, the vegetable cakes

Radishes

Your major mission it's defeat all the bosses of the mod (the baron radish, the scientist radish, the prototype and the king radish)

Grow your society and evolve into an empire, create an army of radishes, golems, and bombs! Protect your colony of trash invasions and show who is the true radish king!

To more informations, read the guidebooks in the mod!

WARNING:

You need all the experimental features to run this add-on

DISCLAIMER:

The add-on is officially available only on MCPEDL or Curseforge; any other installation method is unofficial, and I am not responsible for it.

The Radishtopia Team

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