Pyrows Shards SMP
Collectible shards, ritual crafting and 13 unique weapons for Minecraft Bedrock survival multiplayer.
Turn ordinary diamond and netherite tools into shard weapons with their own passive powers and right-click abilities. Shards aren't crafted in a crafting grid. Each one is made at an Impution Table through a 30-minute ritual that the whole server can see, so getting one is an event.
Features
- 13 shards with different powers: invisibility, frost, dashing, life steal, poison, confusion, backstabs, executions, extra hearts, ore pinging, double ore drops, a smashing mace and a flying dragon blade
- Ritual crafting at the Impution Table with a 30-minute timer, server-wide announcements and coordinates, and first-come-first-served claiming
- Fuse a shard onto your own gear. Enchantments, durability, name and lore carry over
- Shard weapons hit as hard as the normal tool (diamond sword 7, netherite sword 8, and so on)
- Heavy Mace with a real smash attack, Wind Burst and a lunge
- Dragon Blade with creative-style flight and dragon breath and lightning that never hurt you
- In-game guide: a panel explains everything the first time a player joins, and can be reopened from the ritual menu
- Particle effects and a floating display on the table, with custom icons and creative-menu groups
- Shards and weapons don't stack
- The Ender Dragon drops netherite gear at 75%, 50%, 25% of its health and on death
- Easy to tweak: ritual length, ability numbers, damage and more live in one config file
How it works
- An operator loads an Impution Table with the shard it will produce. Each table makes one shard.
- Bring the ingredients and right-click the table. The menu shows what you have (green) and what you're missing (red). Press Begin ritual.
- Wait 30 minutes. Everyone on the server is told where the ritual started, when it finishes and when the shard is claimed.
- Claim it. When the ritual is done, anyone can right-click the table to claim the shard, so guard it.
- Fuse it. Hold the shard in your main hand and a matching diamond or netherite tool in your off hand, then right-click.
- Use it. Passive powers work while the weapon is in your main hand. Right-click for its ability.
Most recipes also need 1 Echo Shard and 2 Netherite Ingots. Vampire and Dragon use their own lists and need an Echo Shard on top.
The Heavy Shard ritual only has a 2 in 7 chance of success. If it fails, the materials are lost.
The shards
| Shard | Works on | Powers | Ritual ingredients |
|---|---|---|---|
| Stealth | Sword | Constant invisibility (no particles). Right-click: locate players within 750 blocks. | 2× Silence Armor Trim Smithing Template, 1× Recovery Compass, 1× Empty Map, 2× Potion of Invisibility, 1× Echo Shard, 2× Netherite Ingot |
| Frostbite | Sword | Hits build up frost and slow targets. Right-click: freeze every player within 10 blocks. | 4× Snow, 2× Potion of Slowness, 1× Echo Shard, 2× Netherite Ingot |
| Hermes | Sword | Speed II while held. Right-click: dash forward. | 4× Potion of Swiftness, 2× Blue Ice, 1× Echo Shard, 2× Netherite Ingot |
| Vampire | Sword | Hits heal you. Right-click: drain everything around you. | 2× Golden Apple, 1× Potion of Regeneration, 2× Nether Star, 2× Potion of Strength, 1× Netherite Block, 1× Echo Shard |
| Venom | Sword | Poisons on hit, wither on every third. Right-click: toxic cloud. | 2× Potion of Harming, 2× Potion of Poison, 2× Wither Rose, 1× Echo Shard, 2× Netherite Ingot |
| Confusion | Sword | Hits cause nausea and spin the target's view. Right-click: scramble everyone nearby. | 2× Phantom Membrane, 1× Breeze Rod, 2× Potion of Weakness, 1× Netherite Block, 1× Echo Shard, 2× Netherite Ingot |
| Dagger | Sword | Fast, with bonus backstab damage. Right-click: shadow step behind your target. | 4× End Crystal, 2× Ender Pearl, 1× Echo Shard, 2× Netherite Ingot |
| Executioner | Sword | Finishes off enemies below 20% health. Right-click: bloodlust (Strength). | 2× Ward Armor Trim Smithing Template, 2× Iron Block, 2× Potion of Harming, 1× Echo Shard, 2× Netherite Ingot |
| Vitality | Axe | Extra hearts and regeneration while held. Right-click: heal burst. | 2× Raw Copper, 1× Heart of the Sea, 2× Potion of Regeneration, 1× Copper Ingot, 1× Echo Shard, 2× Netherite Ingot |
| Prospecting | Pickaxe | Haste II. Right-click: ping nearby ores. | 4× Gold Block, 2× Diamond Block, 1× Echo Shard, 2× Netherite Ingot |
| Wealth | Pickaxe | Ores sometimes drop double and give bonus XP. Right-click: Haste burst. | 2× Trial Key, 2× Emerald Block, 2× Golden Apple, 1× Echo Shard, 2× Netherite Ingot |
| Heavy (ritual only) | Sword | Turns a sword into a mace. Smash from above for huge damage, Wind Burst throws you back up. Right-click: lunge. Sneak + right-click: launch. | 2× Crying Obsidian, 1× Heavy Core, 2× Potion of Slow Falling, 1× Netherite Block, 1× Echo Shard, 2× Netherite Ingot |
| Dragon (ritual only) | Sword | Fly while holding it. Right-click: dragon breath and lightning that never hurt you. | 1× Dragon Egg, 2× Netherite Block, 2× Dragon Breath, 1× Nether Star, 1× Echo Shard |
Which tool? Swords for most shards (and Heavy and Dragon), an axe for Vitality, a pickaxe for Prospecting and Wealth. Heavy always makes the Heavy Mace and Dragon always makes the Dragon Blade.
Heavy Mace
Fall a couple of blocks and hit something to smash: big bonus damage that grows with every block you fell, plus a shockwave that damages and knocks back everything close.
- Wind Burst: a successful smash throws you back into the air so you can chain smashes, and it softens your landing
- Lunge: right-click to dash forward
- Launch: sneak + right-click to launch straight up
Dragon Blade
While held you get Strength II, Resistance II, Regeneration II, Speed II, fire resistance and slow falling. Hold jump to climb, let go to drift down and sprint to glide. Right-click for dragon breath and lightning that never hurt you.
Weapon damage
| Weapon | Diamond | Netherite |
|---|---|---|
| Sword shards | 7 | 8 |
| Vitality (axe) | 9 | 10 |
| Prospecting and Wealth (pickaxe) | 5 | 6 |
| Dragon Blade | n/a | 12 |
| Heavy Mace | n/a | 9 (plus smash bonus) |
For server owners and operators
- Only operators can load, change or clear a table, cancel a running ritual, and break an Impution Table. If your server can't use
isOp(), give a player the tagshards_admininstead. - Regular players who right-click an empty table are told an operator needs to set it up.
- Abilities never hurt villagers, wandering traders, golems, NPCs or tamed pets.
- Open the guide for yourself any time with
/scriptevent shards:guide. - Configuration: open
scripts/config.jsin the behavior pack. You can change the ritual length, Heavy success chance, ability radii and cooldown numbers, the Wind Burst and lunge settings, the target weapon damage, the welcome panel (WELCOME_PANEL) and a damage debug mode (DEBUG_DAMAGE) that prints the real damage of every hit. - Item damage values are stored in each item file. After changing the targets in
config.js, run the includedsync_damage.mjstool to copy them into the item files.
Installation
- Download the
.mcaddonfile and open it. Minecraft imports both the behavior pack and the resource pack. - Create or edit a world and activate both packs (Behavior Packs and Resource Packs).
- Make sure at least one player is an operator so a table can be loaded.
- On a dedicated server, copy both folders into the server's pack folders and add them to the world's pack lists.
Requires Minecraft Bedrock 1.21.90 or newer. The behavior pack uses the Script API (@minecraft/server and @minecraft/server-ui 2.0.0).
Changelog
1.1.14 - New: welcome panel on first join, with a "How it works" button in the ritual menu
1.1.13 - Heavy Mace now has Wind Burst and a lunge (sneak + right-click keeps the old launch)
1.1.12 - Shard weapon damage values corrected to hit the target totals - Shards are now unstackable - Added the damage debug mode and the damage settings in config.js

