Description
Loot pools
| Pool | Currency (×1) | 10× pull | Focus |
|---|---|---|---|
| Building Pull | Coal ×5 | Coal ×50 | Building blocks; Nether / End / ocean blocks at higher rarities |
| Standard Pull | Copper Ingot ×5 | Copper ×50 | Resources, iron gear, diamond gear, netherite scrap |
| Premium Pull | Gold Ingot ×5 | Gold ×50 | Diamond & netherite gear, elytra, nether star |
Approximate drop rates per rarity are shown in-game under View Rates.
How to play
Opening the menu
- Command: /pl:pull or /pl:loot
- Rename any item to pull, pulllogic, or 引き
Pull flow
Open hub→Choose pool→Single or 10×→Pre-reveal charge→(Rare) Dark climax→Rarity fanfare→Result screen
After each pull
The result screen lets you:
- Pull again — same count as before
- Single Pull or 10× Pull
- Finish — return to the pool menu
Presentation & effects
Pre-reveal charge
Before the result is shown, a rising synth charge plays. Higher rarities get a longer sequence with more steps and louder buildup.
Rare dark-screen climax Epic+
When flashy effects are ON, Epic and Legendary pulls may trigger a special sequence:
- Screen goes dark (~2.5 seconds) with a heavy thud
- Pachinko-style reel sounds (chips, slides, stops)
- Grand fanfare, then the normal rarity reveal
| Rarity | Trigger chance |
|---|---|
| Epic | 14% |
| Legendary | 32% |
Rarity fanfare
From Rare upward, pulls show titles, particles, and vanilla sound effects scaled to rarity.
10× pulls
- Pre-reveal charge plays once at the start (based on the best rarity in the batch)
- Results appear one by one
- A finale fanfare plays for the best pull
Effect settings
Open via hub menu Effect Settings or /pl:settings.
| Flashy effects | ON (default) | OFF |
|---|---|---|
| Pre-reveal charge | Yes | Skipped |
| Dark-screen climax | Yes (conditional) | Disabled |
| Titles, particles, fanfare SFX | Yes | Disabled |
| Result flow | Full presentation | Chat only → quick result screen |
Settings are saved per player and persist across sessions.
Commands
| Command | Description |
|---|---|
| /pl:pull | Open the pull menu |
| /pl:loot | Same as above (also prints to chat) |
| /pl:settings | Effect settings (flashy ON/OFF) |
| /pl:sounds | Preview all custom SFX (7 sounds, 2.5 s apart) |
| /pl:soundseq | Preview the pre-reveal SFX sequence |
No cheats required. All players can use these commands.
Pool highlights
Building Pull (Coal)
- Common – Uncommon: Cobblestone, planks, glass, deepslate bricks, terracotta
- Rare: Quartz, prismarine, nether brick
- Epic: Purpur, end stone bricks, sea lanterns, glowstone
- Legendary: Sponge, crying obsidian, end rods, blue ice
Standard Pull (Copper)
- Resources, XP bottles, lapis
- Rare: Diamond, golden apple, full iron kit (weapon, tools, armor, bow, shield)
- Epic: Enchanted golden apple, diamond gear (all slots)
- Legendary: Netherite scrap
Premium Pull (Gold)
- Diamonds, emeralds, golden apples
- Rare: Full diamond kit, crossbow, totem of undying
- Epic: Netherite gear (all slots), ancient debris, enchanted golden apples
- Legendary: Netherite ingot, elytra, nether star
Languages
| Client language | UI text |
|---|---|
Japanese (ja) |
Japanese |
| Any other language | English (fallback) |


