PSI — Psychic powers and mental issues
A golden dandelion grows somewhere in your world. Meditate before it and something opens behind your eyes.
TELEKINESIS Look at any creature and lift it. Hold it, freeze it in place, push it away — all with an empty hand and the sneak key. It reaches as far as you can see, and it grabs what has weight: mobs, dropped items, falling blocks, primed TNT. Blocks stop it, so nothing gets pulled through a wall.
TELEPATHY Hold your gaze on a creature and its thoughts surface. Every vanilla mob thinks differently — a cow is not a creeper, and a creeper at night is not a creeper at noon. Some minds come through scrambled and have to be read twice. Stare long enough and the contact turns into a mental strike.
Villagers and their golems are spared. Reading a mind is only looking. The strike is something else, and they get it only if you have already killed one of their own — the village remembers.
THREE PATHS Meditation grants one, and choosing another replaces it.
ENDER projectiles turn back on whoever fired them, and amethyst inscribed with coordinates opens a two-way portal. SCULK the world stops being silent. Threats announce themselves at a distance, and your right pulse takes one to three minds and turns them into your defenders — the rest get the warden's darkness. GOLDEN seven tongues of fire, transmutation, and a stillness that holds you in place while you burn.
FLIGHT Sneak and jump. It holds while your focus does, and hunger is the only limit.
BUILDING WITH THE MIND With telekinesis awake, your arm stops being the boundary: blocks place where you look, up to sixteen away. Within normal reach Minecraft still does it — sound, orientation and rules included.
NO INTERFACE No menus, no bars, no on-screen text. The only words you will read are the thoughts of what surrounds you, and the book that explains the rest. Everything else is particles, sound, and where the body ends up.
COMMANDS /psi:player true|false awaken or remove the psychic power /psi:ender true|false grant or remove the Ender path /psi:sculk true|false grant or remove the Sculk path /psi:golden true|false grant or remove the Golden path

