Description
Physical Vehicles Core
Physical Vehicles Core is a physics engine for creating vehicles with realistic physics in Minecraft Bedrock, supporting suspension, transmissions, engines, and customizable controls.
📖 About the Add-On
This Core adds a features and physics for cars, helicopters, airplanes, boats and rail transport, complete with a control system, custom physics, passenger seats, damage and customization. Vehicles are designed for traveling around the world, flying, water journeys and building road and rail infrastructure.
Physical Vehicles Core is just the engine: it handles physics, player interaction with vehicles, the catalog, the interface, and tools. Vehicle add-ons are downloaded separately.
⚙️ Mechanics & Features
Vehicle Mechanics & Transmission
Cars have their own engines, transmissions, wheels. Acceleration depends on engine RPM, torque, the selected gear, and load. The system supports automatic and manual transmission modes, neutral, reverse, service braking, and parking braking.
Advanced Physics & Aerodynamics
Each wheel interacts with the surface independently. The physics engine accounts for suspension compression, spring stiffness, damping, traction, wheel spin, and lateral slip. Mass, center of gravity, and rotational inertia affect body roll, handling on uneven surfaces, and collision response. Airplanes utilize the laws of aerodynamics, while helicopters maintain vertical flight and various control modes.
Railway System
The train system allows you to create railroads for trains that run on realistic tracks. It supports wagons coupling, trains with up to 15 wagons, the creation of groups, forward and reverse movement, railroad switches, and the control of doors and passengers.
ℹ️ Additional Information
- Current version: dev 0.102.2
- Bedrock Credits: Nathanael
- Number of official add-ons: 5
- Latest game version: Minecraft Bedrock v26.63
- Actual development costs: €0 (Nov 12 2026)


