Description
© CIServerModding. All rights reserved.
Available exclusively on CurseForge and MCPEDL. Do not reupload.
New Minecraft Bedrock Server! - New Dawn
Online ~4:00 - ~6:00 (sometimes online longer, up to 72 hours) PM - MT
IP: newdawnwar.falix.gg
Port: 20069
(If the server is offline, you may start it by clicking here, typing in newdawnwar.falix.gg, and then click the "Start Server" button, watch the ad, and then wait for the server to start.)
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PARRY
by CIServerModding
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Whoever hits FIRST gets the parry!
A timing-based combat mechanic that adds a skill ceiling to Bedrock
combat. If you and an enemy hit each other within a 0.4-second window,
the one who hit FIRST wins the parry — the second hitter is stunned,
knocked back, and takes ZERO damage.
★ HOW IT WORKS ★
• Hit an enemy, then it hits you → YOU parry (enemy gets stunned)
• It hits you, then you hit it → IT parries (you get stunned)
• Both attacks must land within 0.4 seconds
• No shield needed — any item or fist works
• The second hitter takes zero damage + gets stunned
★ PARRY EFFECTS ★
• Second hitter takes ZERO damage (attack cancelled)
• Second hitter is stunned: Slowness II + Weakness I (3 seconds)
• Second hitter is knocked back
• Particle burst + sound on parry
• Parry counter tracks your total parries
★ FEATURES ★
• /parry — Toggle parry on/off for yourself
• /paritype — Show your parry stats (count, window, stun info)
• Welcome message on join (with CIServerModding branding)
• Actionbar feedback ("PARRY! (N total)")
• No shield required — any item or fist works
• Works on ALL melee mobs (zombies, skeletons, etc.)
★ COMPATIBILITY ★
• Works with ALL other addons
• No experiments required (uses the STABLE @minecraft/server 2.1.0 API)
• No cheats or operator rank needed — any player can use it
• No player.json override — pure script logic, cannot conflict
• No RP entity overrides — cannot conflict with other addons' entities
• Place at the bottom of your Behavior Pack list for command loading order
★ REQUIREMENTS ★
• Minecraft Bedrock 26.40+
• Both the Behavior Pack AND Resource Pack must be enabled
★ HOW TO USE ★
1. Download the .mcaddon
2. Open it — Minecraft imports both packs automatically
3. Create or edit a world
4. Enable both the Parry BP and RP in your world settings
5. Find a hostile mob (zombie, skeleton, etc.)
6. Hit the mob, then let it hit you within 0.4 seconds → YOU parry!
7. Or let the mob hit you, then hit it within 0.4 seconds → IT parries!
8. Type /paritype to see your parry stats
9. Type /parry to toggle the feature on/off
★ TIPS ★
• The 0.4-second window is tight — practice the timing!
• Hit the mob first, then immediately back off — if it swings at
you within 0.4s, you parry and it gets stunned
• Stunned mobs (Slowness II + Weakness I) are easy to finish off
• Use /paritype to track your parry count and challenge friends
★ TECHNICAL DETAILS ★
• Architecture: pure script logic (no entities, no player.json, no RP overrides)
• Uses world.beforeEvents.entityHurt (cancellable) to negate damage
• Tracks attack timing per entity pair via a Map
• All gameplay mutations deferred via system.run() (read-only context)
• Cleanup poll removes stale attack records every 5 seconds
★ CREDITS ★
Publisher: CIServerModding (All rights reserved)
Developer: ClockSplice
Available exclusively on CurseForge and MCPEDL
★ BUG REPORTS & FEATURE REQUESTS ★
Found a bug? Want a feature added or removed? Let me know in the
comments! I read all feedback and will address issues as quickly
as possible.
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"Currently holds the title for the best Parry addon for PvP servers on Bedrock v26.0"
© CIServerModding. All rights reserved.
Available exclusively on CurseForge and MCPEDL. Do not reupload.



