Parry

Parry — Whoever hits first wins! Hit an enemy within 0.4s of it hitting you (or vice versa) to parry — stun + knockback the second hitter. By CIServerModding. All rights reserved. Realm & Multiplayer Friendly
ClockSplice hit a zombie and when it attacked him right after, Clock got a parry!

ClockSplice hit a zombie and when it attacked him right after, Clock got a parry!

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Description

© CIServerModding. All rights reserved.
Available exclusively on CurseForge and MCPEDL. Do not reupload.

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  PARRY
  by CIServerModding
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Whoever hits FIRST gets the parry!

A timing-based combat mechanic that adds a skill ceiling to Bedrock
combat. If you and an enemy hit each other within a 0.4-second window,
the one who hit FIRST wins the parry — the second hitter is stunned,
knocked back, and takes ZERO damage.

★ HOW IT WORKS ★
• Hit an enemy, then it hits you → YOU parry (enemy gets stunned)
• It hits you, then you hit it → IT parries (you get stunned)
• Both attacks must land within 0.4 seconds
• No shield needed — any item or fist works
• The second hitter takes zero damage + gets stunned

★ PARRY EFFECTS ★
• Second hitter takes ZERO damage (attack cancelled)
• Second hitter is stunned: Slowness II + Weakness I (3 seconds)
• Second hitter is knocked back
• Particle burst + sound on parry
• Parry counter tracks your total parries

★ FEATURES ★
• /parry    — Toggle parry on/off for yourself
• /paritype — Show your parry stats (count, window, stun info)
• Welcome message on join (with CIServerModding branding)
• Actionbar feedback ("PARRY! (N total)")
• No shield required — any item or fist works
• Works on ALL melee mobs (zombies, skeletons, etc.)

★ COMPATIBILITY ★
• Works with ALL other addons
• No experiments required (uses the STABLE @minecraft/server 2.1.0 API)
• No cheats or operator rank needed — any player can use it
• No player.json override — pure script logic, cannot conflict
• No RP entity overrides — cannot conflict with other addons' entities
• Place at the bottom of your Behavior Pack list for command loading order

★ REQUIREMENTS ★
• Minecraft Bedrock 26.30+
• Both the Behavior Pack AND Resource Pack must be enabled

★ HOW TO USE ★
1. Download the .mcaddon
2. Open it — Minecraft imports both packs automatically
3. Create or edit a world
4. Enable both the Parry BP and RP in your world settings
5. Find a hostile mob (zombie, skeleton, etc.)
6. Hit the mob, then let it hit you within 0.4 seconds → YOU parry!
7. Or let the mob hit you, then hit it within 0.4 seconds → IT parries!
8. Type /paritype to see your parry stats
9. Type /parry to toggle the feature on/off

★ TIPS ★
• The 0.4-second window is tight — practice the timing!
• Hit the mob first, then immediately back off — if it swings at
  you within 0.4s, you parry and it gets stunned
• Stunned mobs (Slowness II + Weakness I) are easy to finish off
• Use /paritype to track your parry count and challenge friends

★ TECHNICAL DETAILS ★
• Architecture: pure script logic (no entities, no player.json, no RP overrides)
• Uses world.beforeEvents.entityHurt (cancellable) to negate damage
• Tracks attack timing per entity pair via a Map
• All gameplay mutations deferred via system.run() (read-only context)
• Cleanup poll removes stale attack records every 5 seconds

★ CREDITS ★
Publisher: CIServerModding (All rights reserved)

Developer: ClockSplice

Available exclusively on CurseForge and MCPEDL

★ BUG REPORTS & FEATURE REQUESTS ★
Found a bug? Want a feature added or removed? Let me know in the
comments! I read all feedback and will address issues as quickly
as possible.

  1. "Currently holds the title for the best Parry addon for PvP servers on Bedrock v26.0"

© CIServerModding. All rights reserved.
Available exclusively on CurseForge and MCPEDL. Do not reupload.

The Parry Team

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We make mods and maps for everyone to enjoy! CIServerModding is dedicated to making mods for the community. Email: ciservermodding@atomicmail.io Website: https://ciservermodding.netlify.app Director: Arthur Ward

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