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OriginsPE

This Add-On adds several Origins and Classes with passive abilities to the game, in which you choose upon the start of your adventure.

File Details

OriginsPE v5.1.0.mcaddon

  • R
  • Jul 4, 2025
  • 2.60 MB
  • 138.7K
  • 1.21.90+3

File Name

OriginsPE.v5.1.0.r4isen1920.mcaddon

Supported Versions

  • 1.21.90
  • 1.21.82
  • 1.21.81
  • 1.21.80

Changelog (v5.1):

First and foremost, I sincerely apologize for no updates within the past year. I have been super busy with college and other stuff IRL, but nevertheless progress is still ongoing for this Add-On—slowly but surely!

To (hopefully) make up for it, I have introduced not one, but two new Origins: the Mole and Rootkin! Each of which has their own unique playstyle that I hope you guys will find interesting!

New Origin: Mole

Born to burrow, the Mole's playstyle focuses underground—allowing it to effortlessly wander and dwell around caves. The following are its traits:

  • Burrow Sense: Use the first ability item to sense nearby ores burried underneath. Highlighted by the white outline.
  • Tunnel Leap: Use the second ability item to dash forward, breaking blocks as you go.
  • Claw Digging: When underground, you can mine dirt, gravel, stone, and sand instantly with your bare hands.
  • Darkvision: You can see through the dark in caves.
  • Compact Size: Your hitbox is reduced and you can move through 1-block high spaces without sneaking.
  • Claustrophile: You get strength and regeneration when underground.
  • Photosensitive: You take slight damage and debuffs when in contact to direct sunlight.
  • Poor Swimmer: You struggle swimming and sink in water.

New Origin: Rootkin

This is the nature's brawler: capable of binding foes, redirecting damage, and inflicts great base damage. Rootkin has the following traits:

  • Wrathroot: You become stronger as you fight. Each stack of [Wrathroot] adds 1 damage to your barehanded attacks. You can hold up to 7 stacks. Lose 1 stack upon killing an enemy, and lose all stacks when you die.
  • Vine Bind: When you hit an enemy, nearby enemies within 32 blocks can also be chained. Enemies are chained for 4 seconds, and cannot move within this duration. Up to 5 enemies can be linked at most. This has a 6-second cooldown.
  • Chain Break: If [Vine Bind] connects to 5 enemies, it deals damage equal to 12% of their total health. Then, grants you 1 [Wrathroot] stack.
  • Leech Life: If a chained enemy takes damage, 25% of that damage spreads to the other enemies in the chain.
  • Flammable: You take double damage from fire and lava.
  • Barehanded: You fight best with your bare hands. Holding items or weapons reduces your damage.