OdysseyNPCs.mcaddon
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Odyssey NPCs V1.0.1 - Critical Maintenance & Optimization Hotfix
Thank you all for the amazing support and reaching over 1.7K+ downloads in just the first few days! I've been closely monitoring your feedback. This hotfix is deployed to solidify the framework's foundation, resolve visual UI glitches, and patch critical exploits that could disrupt your server's economy.
🛠️ UI & Performance Optimization
Emoji & Icon Cleanup: All Unicode emojis and special characters causing visual glitches in the UI have been removed. The interface is now much cleaner and 100% compatible with Minecraft's vanilla font rendering.
Memory (RAM) Optimization: Background objects holding unnecessary icon data have been completely removed from the system, reducing the memory load on devices.
NameTag Fix: The emoji-filled square brackets around NPC names have been removed. The NameTags now display clearly and cleanly.
Menu Text Formatting: Text formatting issues causing words to stick together in UI menus (e.g.,
State: WanderingSkin: Skin 1) have been fixed with proper line break (\n) integration.Dynamic Shop Texts: Incorrect value displays in the trade menu have been fixed and properly linked to the localization files.
🐛 Critical Bug Fixes & Systems
🚨 [CRITICAL EXPLOIT PATCHED]: Completely resolved a duplication exploit in "Collect" quests that allowed players to receive infinite rewards using the UI without actually delivering the items.
New Item Collection Tracker: Added a brand-new, flawless "Delta Tracker" system for collection quests that instantly detects items from chests/crafting/trading without spamming the chat.
Admin Wand Interaction Conflict: Fixed the issue where clicking an NPC with the Admin Wand would simultaneously claim ownership and open the menu. This is now properly isolated using a smart Raycast filter.
Automatic RP/BP Activation: Resolved Minecraft Bedrock's "ghost cache" issue by generating fresh UUIDs and properly linking the packs. The Resource Pack is now automatically recognized when the Behavior Pack is installed.
As always, Odyssey NPCs continues to run completely on the Stable API—absolutely ZERO experimental toggles or Beta APIs required!
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