Nuckem Vehicles

Drive highly detailed cars with realistic terrain alignment, sequential gears, manual drifting, visual damage stages, passengers, custom cameras, and a complete fuel-pump refueling system!
maxresdefault.jpg

maxresdefault.jpg

Снимок экрана (229).jpg

Снимок экрана (229).jpg

Снимок экрана (230).jpg

Снимок экрана (230).jpg

Снимок экрана (231).jpg

Снимок экрана (231).jpg

Снимок экрана (232).jpg

Снимок экрана (232).jpg

Снимок экрана (233).jpg

Снимок экрана (233).jpg

video thumbnail

Description

Nuckem Vehicles Add-On for Minecraft Bedrock

Bring high-quality, realistic vehicle simulation to your Bedrock worlds. The Nuckem Vehicles Add-On features an advanced driving engine, realistic collision damage, sequential manual gearing, drifting, a functional refueling system, and interactive car parts.

 

🚗 Extensive Car List
Drive a wide variety of domestic classics and foreign imports, including:

  1. Classic Sedans & Wagons: VAZ 2104, VAZ 2108, Volga, Audi, Ford, Mercedes W140, E22, E36, Starion, RX7.
  2. Off-Road & Utility: Niva, G-Class (Stock & Rusty variants), ZIL, KAMAZ (Stock, Power, Rusty, and Dump-truck variants).
  3. Special Vehicles: Police cruiser and emergency response.

 

🛠️ Key Add-on Features

1. Advanced Driving Physics & Controls

  1. Terrain Alignment (Pitch & Roll): Vehicles dynamically lean forward/backward and roll sideways to match hills, slopes, and uneven terrain.
  2. Sequential Gearbox: Shift through Gears 0 to 4 plus Reverse and Park. Experience realistic shifting delay and RPM drop.
  3. Slope Speed Reduction: Heavy vehicles will experience speed loss when climbing steep hills, requiring you to shift to lower gears.

2. Manual Drift & Boost System

  1. Drifting: Hold the Jump key while cornering to execute a manual drift with tire smoke and skid marks.
  2. Exhaust Backfire: Active exhaust backfire with visual sparks and smoke particles occurs during hard acceleration or drift.
  3. Boost: Accumulate drift charge and release the jump button to gain a brief visual and physical speed boost.
  4. Horn: Tap the Jump button quickly to sound a custom horn (or police siren on emergency vehicles).

3. Visual Damage & Crash Mechanics

  1. Collision System: Ramming walls or entities at speed calculates damage based on velocity. Screen shake is applied to the driver.
  2. Damage Stages: As vehicle health drops (200 HP max), physical smoke stages appear:
    1. Light damage: White smoke.
    2. Heavy damage: Dense grey smoke.
    3. Engine failure: Dark black smoke, engine stalls, and the car stops completely.
  3. Repairing: Use a Repair Kit (`jagger:repair`) to restore vehicle health.

4. Interactive Car Parts
Every vehicle dynamically spawns linked interactive sub-entities:

  1. Passenger Seats: Multiple seats with openable/closable doors.
  2. Trunks (Bags): Hopper or chest-sized storage units depending on vehicle type. Includes an open/close visual state.
  3. Hoods: Openable hoods to inspect the engine bay.
  4. Auto-Close: Starting the vehicle and moving (Gear >= 1) automatically closes all passenger doors, hoods, and trunks for safety.

5. Full Fuel & Refueling System

Fuel Pumps: Take the fuel nozzle (adds a pistol item to your inventory). Walk over to the car tank to refuel. Returning the nozzle to the pump clears the item.

Fuel Canisters: Carryable canisters that store up to 20L. They feature an lore-based tracking system showing fuel remaining and a unique canister ID. Canisters can also be placed on the ground as physical objects.

Fuel Pump Explosions: Colliding with fuel pumps at high speed triggers massive, fiery explosions!

6. Configuration & Customizable HUD

Settings Item: Opens a settings panel to toggle fuel consumption, vehicle/mob damage, slope speed reduction, and explosive fuel pumps.

HUD Editor: Customize your dashboard location and switch the speedometer unit between KM/H and MPH.

Custom Cameras: Features dynamic third-person cameras, third-person front cameras for reversing, and an advanced, collision-free custom camera that zooms in when obstructed by blocks.

 

🔧 How to Drive

1.  Spawn a vehicle.
2.  Hold the Key and interact with the vehicle to sit and start the engine.
3.  Use your movement keys to steer and accelerate.
4.  Use the attack/interact buttons to shift gears.
5.  To change paint colors, hit the vehicle with a Wrench (Sneak to cycle backward).

 

⚠️ Requirements

Make sure to enable the following world experiments:

  1. Beta APIs
  2. Upcoming Creator Features (recommended)

The Nuckem Vehicles Team

profile avatar
Owner
  • 7
    Followers
  • 3
    Projects
  • 12.3K
    Downloads

More from JaGGeR3

  • Kalischensk - City Map project image

    Kalischensk - City Map

    Explore Kalischensk, the atmospheric post-Soviet city featured in Nuckem's famous 'Zhiguli Restoration' series! Includes a built-in custom blocks add-on for roads, asphalt, and garages.

    • 2.6K
    • July 27, 2026
  • Garage Doors project image

    Garage Doors

    Add fully animated, interactive garage doors to your Minecraft Bedrock worlds. Customize sliding directions, adjust grid centering, and rotate hitboxes using an in-game configuration wrench!

    • 1.3K
    • July 27, 2026
  • Kalischensk - City Map project image

    Kalischensk - City Map

    Explore Kalischensk, the atmospheric post-Soviet city featured in Nuckem's famous 'Zhiguli Restoration' series! Includes a built-in custom blocks add-on for roads, asphalt, and garages.

    • 2.6K
    • July 27, 2026
  • Garage Doors project image

    Garage Doors

    Add fully animated, interactive garage doors to your Minecraft Bedrock worlds. Customize sliding directions, adjust grid centering, and rotate hitboxes using an in-game configuration wrench!

    • 1.3K
    • July 27, 2026