Nova-Kill-to-Enchant.mcaddon
What's new
UPDATE LOGS VERSION 1.1.0
Massive Mace Integration: Fully added support for the Mace weapon. Getting kills with the Mace now correctly applies and levels up the Density enchantment infinitely.
Trident Throwing Bug Squashed: Fixed a huge issue where throwing an overpowered Trident at a mob did not apply the custom bonus damage. It now tracks projectiles perfectly!
Pickaxe and Tool Glitch Resolved: Fixed an annoying bug where getting a kill with a pickaxe, shovel, or hoe would accidentally try to enchant it and ruin the tool. Tools are now safely ignored by the kill system.
Sharpness Level Cap Rewrote the damage calculation engine to ensure melee hits correctly register the player as the damage source, guaranteeing you actually get the XP and kill credit when you one-shot mobs with high-level Sharpness.
General UI Polish: Updated the in-game control panel to instantly recognize the new weapons and display smoother action-bar text during combat.
This mod has no additional files

