Nordic Operations 0.3.67 Beta — Weapon polish & verified mechanics
What's new
Nordic Operations 0.3.67 Beta
Weapon visual improvements and expanded in-game verification for Minecraft Bedrock.
- More detailed weapon and equipment materials and inventory icons.
- Refined pistol slides, integrated grips and cleaner first-person shapes, without added hands.
- Fixed floating red-dot mounts on Pistol11 and Pistol88.
- Muted military steel/olive styling for the signal pistol, with small orange identification details.
- A continuous M90 uniform torso beneath the protective vest and improved helmet coverage for the standard player model.
- Existing aiming, firing, ammunition, attachment crafting and workbench mechanics retained.
Validation on the Windows Bedrock 26.52 client: all 66 firearm configurations were checked for aiming, actual shots, positive hit damage, firing/reload animations and ammunition consumption. Four rocket-launcher configurations hit a 25-metre target and consumed ammunition. Both signal-pistol configurations were checked for firing and break-action cycling. All 57 supported attachment configurations passed production inventory mounting/detaching integration checks (not 57 manual menu selections). Four pistol configurations were also naturally emptied and reloaded. Interrupted reload, dimension changes, death/respawn with keepInventory enabled and actual save/close/rejoin checks passed. Final verification logs contained no content errors; 36 automated mechanics regression tests passed.
Beta limitations: multiplayer synchronization and physical gamepad controls are still unverified. Testing used the standard player model; custom 3D skins are not covered. This is a controlled QA pass, not proof of every possible gameplay scenario or a full release certification.
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