Night_Vision_Helmet_V_1.0.8.mcaddon
What's new
Changelog
🛠 Bug Fixes
- Fixed Night Vision disappearing after drinking milk, dying or respawning while wearing a helmet. The effect is now restored automatically, with no HUD flicker.
- Fixed invalid JSON (extra closing brackets) in several files:
- Thermal Helmet recipe
- Night Vision Helmet attachables
- Dragon Night Helmet attachables
- Dragon Night Helmet model
- Fixed the script failing to load because of an unavailable Script API version. It now uses stable
@minecraft/server 2.10.0, so no beta version is required.
🔥 Thermal Helmet Improvements
- Color-coded detection:
- 🔴 Red: hostile mobs
- 🟢 Green: animals and villagers
- 🔵 Blue: players
- Particles are now visible only to the player wearing the helmet.
- Markers now appear above each mob's head, so small and large mobs are both marked correctly.
- Added an action bar display with hostile, animal and player counts, plus the distance to the nearest hostile mob.
- Faster scan (every 5 ticks) for smoother markers.
- Performance limit: markers are shown for the 40 nearest mobs per scan.
- Armor stands are ignored.
📝 Other
- Added a proper display name entry for the Thermal Helmet.
- Cleaned up and commented the script code.
✅ Compatibility
- Minecraft Bedrock Edition 1.26.0+
- Uses stable Script API
@minecraft/server 2.10.0
⚠ Update Note
Remove the old version of the pack (both Behavior and Resource Pack) before installing this one, so the new script is loaded.
This mod has no additional files

