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Night gaze

An invulnerable stalker mob that freezes when watched and hunts you when you look away, pulling you into a procedurally generated maze (with its own hunting creature) if it catches you, all escalating in danger the longer your world survives.
Screenshot 2026-08-16 155604.png

Screenshot 2026-08-16 155604.png

Description

The Watcher — mod summary

Core mob — The Watcher
Invulnerable to combat. Freezes when you look at it, closes the distance in silent lurches when you don't. Get caught unwatched and it's a jumpscare followed by a forced pull into...

The Hollow
A procedurally generated maze that exists outside the normal world, at fixed remote coordinates. Find the glowing exit to escape early, or wait out a 90-second fallback. Fifteen seconds in, a second creature — the Hollow Chaser — spawns and actively hunts you through the corridors, so the maze isn't just atmosphere.

Ward Charm
Craftable item (iron ingot + bone + string) that physically repels the Watcher if it gets close — your only real defense, since nothing hurts it directly.

Dread system
A hidden 0–100 meter that climbs while an unseen Watcher is stalking you. Three fog tiers close in visually as it rises, with ambient sounds layering in at the higher tiers.

Day-based escalation
Four tiers (Calm → Restless → Hunted → Convergence) tied to how many in-game days the world has survived. Later tiers mean faster, longer-ranged Watchers, more of them active at once, and the script actively forcing new hauntings near players rather than leaving it to chance.

The Night gaze Team

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