# Water Works in the Nether
**Your water bucket works in the Nether. That's the whole mod.**
This isn't a lookalike block or a texture trick — it places the real `minecraft:water`
block, so everything water normally does still happens:
- 💧 It flows
- 🏊 You can swim in it
- 🚣 Boats float on it
- 🐟 Fish live in it
- 🧽 Sponges soak it up
- 🌾 Farmland stays hydrated
- 🪨 Lava still turns into obsidian and cobblestone
Build a real moat around your Nether base. Put out a fire without praying.
Bring a fishing rod to hell.
## How to use
1. Enable the pack on your world.
2. Go to the Nether with a water bucket and place water like anywhere else.
That's it — **no experimental toggles needed.**
## Good to know
- **Stairs, slabs and fences** can be waterlogged, just like in the Overworld.
- **Fish, axolotl and tadpole buckets** work too: the mob is released and the water stays.
(You may see a brief puff of steam first — the water is put right back.)
- **Chests, doors, buttons and other interactive blocks** still open normally with a
bucket in hand. Sneak to place water against them.
- **Cauldrons** fill as usual.
## Requirements
Minecraft Bedrock Edition **1.21.90+**. No experimental toggles.
## Known limitations
- **Dispensers** still evaporate their water bucket — placing by hand works fine.
- Ice still leaves no water behind when it melts in the Nether (vanilla behaviour).
## What's new in 1.2.0
- No more Beta APIs toggle (now requires 1.21.90+).
- A water bucket in hand no longer blocks chests, doors and buttons; cauldrons fill normally.
- Fish, axolotl and tadpole buckets now leave their water behind.
- Fixed: clicking settled, non-source water did nothing.
- Fixed: no sound when waterlogging blocks.
- Fixed: nether wart, roots and vines were silently deleted by placed water.
- Adventure and spectator players can no longer place water.

