Morphing Bracelet (v0.3.3)
What's new
v0.3.3 Update! (26.40+)
New Morph: Creaking!
- After two years with no new mobs, a morphable mob has been finally added—the Creaking! It is fresh from the oven though, so it is likely to have bugs and issues.
- The morph can be obtained through two methods:
- Killing a Creaking mob that was spawned using a spawn egg or commands.
- Breaking a Creaking Heart block while it is active and has a spawned Creaking mob.
- Once a player morphs into it, they will only have half a heart of health, making them incredibly vulnerable to any damage.
- Interacting with an inactive Creaking Heart links with it and grants them invulnerability! However, breaking the block or moving too far away from it causes the player to become vulnerable again.
- Survival mode players morphed as the Creaking will freeze if other unmorphed players (also in survival mode) look at them.
Vibrant Visuals Support!
- Vibrant Visuals (VV) is finally compatible with Morphing Bracelet! Players can now enable VV while playing in a world with the add-on installed.
- Several items, blocks, and particles now have MERS textures, allowing them to have reflective and emissive properties.
- Known Issue: The mob textures used for morphed players somehow do not use the corresponding MERS textures, causing emissive textures to not work properly.
Morph Menu Updates
- Human morph's icon now finally uses the player's custom skin! (It may cause performance issues for low-end devices)
- The menu's height has been decreased to fix an issue with some devices not being able to click the close button.
- The player viewer UI has been visually merged with the main menu.
- Added a new button at the right side of the menu to be used for an upcoming feature. đź‘€
Soul Glass Changes
- When a note block is placed on top of a soul glass, it will now use the same instrument sound as vanilla glass blocks.
- Soul glass now does not block chests from opening anymore.
- The soul glass smelting recipe now unlocks when a player obtains a soul sand block.
Visual Changes
- The soul orb particle's black background texture has been removed and is now transparent to fix issues with its rendering in Vibrant Visuals.
- Morphing cloud particles' texture has been tweaked to adjust for Vibrant Visuals.
- Soul in a Bottle texture has been slightly tweaked to improve its look in Vibrant Visuals.
Bug Fixes
- Fixed a bug where the arrow trajectory for the Pillager morph uses the same trajectory as the real Pillager mob.
Technical Changes
- Several changes were made to the add-on scripts.
- Bracelet model textures have been moved to their own designated folder in the resource pack.
- Removed the unused texture files for the Evoker morph's "Vex" item.
- The morph menu background now uses custom textures to avoid graphical issues when used alongside texture packs.
- The add-on has been compressed using the .brarchive format to reduce file size and improve loading times.
This mod has no additional files