Morphing Bracelet Reborn

Morphing Bracelet Reborn is a Minecraft Bedrock add-on that lets players transform into mobs and disguise themselves as blocks. HEAVILY BASED ON COOKIE DOOKIES MORPHING BRACELET [BETA]

File Details

MBR_v1.3.15_UI_Stack_Patch.mcpack

  • R
  • Jun 22, 2026
  • 188.78 KB
  • 71
  • 26.0

File Name

Morphing_Bracelet_Reborn_v1.3.15_UI_Stack_Patch.mcpack

Supported Versions

  • 26.0

\# Morphing Bracelet Reborn v1.3.15 ## Changes from v1.3.12 ## Menu Redesign The Standard Morphing Bracelet and admin Metamorphing Bracelet now use the same simplified main menu with exactly six buttons: 1. \*\*Pinned Disguises\*\* 2. \*\*Blocks\*\* 3. \*\*Mobs\*\* 4. \*\*Full Library\*\* 5. \*\*Hard Reset\*\* 6. \*\*FX\*\* Removed from the main menu: \* Status buttons that reopened the same page \* Individual pinned-form shortcuts \* Pin/unpin-current shortcuts \* The separate morph-type chooser \* Return-to-player shortcut \* Block Workshop shortcut \* Controls and Help shortcut \* Duplicate Search, Recent, and Library routes ## Pinned Disguises \* \*\*Pinned Disguises\*\* now opens the complete pinned list. \* Selecting a pinned disguise no longer transforms the player immediately. \* Selection opens a confirmation menu with: \* \*\*Wear\*\* — transform into the selected disguise. \* \*\*Unpin\*\* — remove the disguise from the player's pinned list. \* The pinned list remains stored per player. \* The existing maximum of 12 pinned disguises is unchanged. ## Blocks \* The \*\*Blocks\*\* button now opens block categories directly. \* Only block-disguise categories are displayed. \* The page no longer injects an additional Search or Block Workshop button. \* Existing category → family → material/state/colour browsing remains intact. \* Existing block capture, settling, rotation, proxy, and script-event behaviour is unchanged. ## Mobs \* The \*\*Mobs\*\* button now opens mob categories directly. \* Only mob-form categories are displayed. \* The page no longer injects an additional Search button. \* Existing category → family → age/state/equipment → colour/variant browsing remains intact. \* Mob capture, voices, abilities, and morph events are unchanged. ## Full Library \*\*Full Library\*\* combines all available: \* Player categories \* Mob categories \* Block categories Additional behaviour: \* Categories are sorted alphabetically by their displayed label. \* Selecting a mob or block category continues into its existing hierarchical browser. \* The Standard Bracelet only displays forms captured in that bracelet. \* The Metamorphing Bracelet displays the complete packaged morph library. ## Content-Log Fixes ### Player Geometry Locator Conflicts \* Renamed the conflicting generic \`head\` animation bone to \`\_head\` in the affected non-humanoid morph geometries. \* Updated matching animations to target \`\_head\`. \* Covered affected Copper Golem, Creaking, Nautilus, Nautilus Baby, Nautilus overlays, and Zombie Nautilus Coral geometry. \* Added a private \`geometry.morph.ender\_dragon\` copy for the player morph. \* The player morph no longer references or merges with the global vanilla \`geometry.dragon\`. ## Compatibility and Manifests \* Pack version increased from \`1.3.12\` to \`1.3.15\`. \* Minimum engine version changed from: \* \`1.26.30\` \* to \`1.26.0\` \* Script dependencies remain: \* \`@minecraft/server\` \`2.5.0\` \* \`@minecraft/server-ui\` \`2.0.0\` \* Existing behavior-pack and resource-pack UUIDs are preserved. \* Dependency direction remains: \*\*Behavior Pack → Resource Pack\*\*. \* The Resource Pack does not depend on the Behavior Pack. ## Separate UI Stack Patch \* Added a separate, independently importable UI resource pack. \* It contains the fullscreen Morph Tome server-form override and its required UI textures. \* It has its own resource-pack UUIDs and no Behavior Pack dependency. \* Place the UI Stack Patch above the main Resource Pack for fullscreen UI.