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Morphing Bracelet Reborn

Morphing Bracelet Reborn is a Minecraft Bedrock add-on that lets players transform into mobs and disguise themselves as blocks. HEAVILY BASED ON COOKIE DOOKIES MORPHING BRACELET [BETA]

File Details

RP_MBR_v1.3.15_RP.mcpack

  • R
  • Jun 22, 2026
  • 3.49 MB
  • 13
  • 26.0

File Name

Morphing_Bracelet_Reborn_v1.3.15_RP.mcpack

Supported Versions

  • 26.0

# Morphing Bracelet Reborn v1.3.15 ## Changes from v1.3.12 ## Menu Redesign The Standard Morphing Bracelet and admin Metamorphing Bracelet now use the same simplified main menu with exactly six buttons: 1. **Pinned Disguises** 2. **Blocks** 3. **Mobs** 4. **Full Library** 5. **Hard Reset** 6. **FX** Removed from the main menu: * Status buttons that reopened the same page * Individual pinned-form shortcuts * Pin/unpin-current shortcuts * The separate morph-type chooser * Return-to-player shortcut * Block Workshop shortcut * Controls and Help shortcut * Duplicate Search, Recent, and Library routes ## Pinned Disguises * **Pinned Disguises** now opens the complete pinned list. * Selecting a pinned disguise no longer transforms the player immediately. * Selection opens a confirmation menu with: * **Wear** — transform into the selected disguise. * **Unpin** — remove the disguise from the player's pinned list. * The pinned list remains stored per player. * The existing maximum of 12 pinned disguises is unchanged. ## Blocks * The **Blocks** button now opens block categories directly. * Only block-disguise categories are displayed. * The page no longer injects an additional Search or Block Workshop button. * Existing category → family → material/state/colour browsing remains intact. * Existing block capture, settling, rotation, proxy, and script-event behaviour is unchanged. ## Mobs * The **Mobs** button now opens mob categories directly. * Only mob-form categories are displayed. * The page no longer injects an additional Search button. * Existing category → family → age/state/equipment → colour/variant browsing remains intact. * Mob capture, voices, abilities, and morph events are unchanged. ## Full Library **Full Library** combines all available: * Player categories * Mob categories * Block categories Additional behaviour: * Categories are sorted alphabetically by their displayed label. * Selecting a mob or block category continues into its existing hierarchical browser. * The Standard Bracelet only displays forms captured in that bracelet. * The Metamorphing Bracelet displays the complete packaged morph library. ## Content-Log Fixes ### Player Geometry Locator Conflicts * Renamed the conflicting generic `head` animation bone to `_head` in the affected non-humanoid morph geometries. * Updated matching animations to target `_head`. * Covered affected Copper Golem, Creaking, Nautilus, Nautilus Baby, Nautilus overlays, and Zombie Nautilus Coral geometry. * Added a private `geometry.morph.ender_dragon` copy for the player morph. * The player morph no longer references or merges with the global vanilla `geometry.dragon`. ## Compatibility and Manifests * Pack version increased from `1.3.12` to `1.3.15`. * Minimum engine version changed from: * `1.26.30` * to `1.26.0` * Script dependencies remain: * `@minecraft/server` `2.5.0` * `@minecraft/server-ui` `2.0.0` * Existing behavior-pack and resource-pack UUIDs are preserved. * Dependency direction remains: **Behavior Pack → Resource Pack**. * The Resource Pack does not depend on the Behavior Pack. ## Separate UI Stack Patch * Added a separate, independently importable UI resource pack. * It contains the fullscreen Morph Tome server-form override and its required UI textures. * It has its own resource-pack UUIDs and no Behavior Pack dependency. * Place the UI Stack Patch above the main Resource Pack for fullscreen UI.