promotional bannermobile promotional banner

MoreEquipments [by Athan213]

Knock down trees with one block, mine in 3x3, use varied weapons, hit multiple enemies with swords or critics with axe. Ideal for survival! Download and try this insane add-on!

File Details

MoreEquipments - v4.1 [ 1.21.100+ ]

  • R
  • Apr 24, 2026
  • 474.71 KB
  • 2.7K
  • 26.10+15

File Name

MoreEquipments - v4.1 [ 1.21.100+ ].mcaddon

Supported Versions

  • 26.10
  • 26.3
  • 26.0.02
  • 26.0
  • 1.21.132
  • 1.21.131
  • 1.21.130
  • 1.21.124
  • 1.21.123
  • 1.21.122
  • 1.21.121
  • 1.21.120
  • 1.21.114
  • 1.21.111
  • 1.21.101
  • 1.21.100

Changelog — v4.1

โš”๏ธ Combat Changes

  • Reworked global combat system with clearer weapon hierarchy
  • New cooldown system: attacking early can reduce damage by up to ~80.4%
  • Cooldown system now supports vanilla behavior for compatible items
  • Custom cooldown can be defined directly in item JSON
  • Default cooldown (empty hand / unsupported items): 0.4s

Weapon Balancing

  • Sword: Range: 2.5 blocks | Cooldown: 0.5s | Sweep: 85%
  • Scimitar: Range: 2.2 blocks | Cooldown: 0.35s | Sweep: 75%
  • LongSword: Range: 3 blocks | Cooldown: 0.9s | Sweep: 100%
  • Scythe: Range: 3.5 blocks | Cooldown: 1.2s | Sweep: 95%
  • Rapier: Cooldown: 0.2s (reworked to hit-based spam)
  • Axe: Cooldown: 1.0s
  • Treebreaker: Cooldown: 1.4s
  • Hammer: Cooldown: 1.5s

Bonus Damage Adjustments

  • Treebreaker: +66.7% (Normal) | +158.3% (Critical)
  • Axe: +50% (Normal) | +141.7% (Critical)
  • LongSword: +12.5% (Normal) | +68.7% (Critical)

๐Ÿ†• New Content

  • Added Spears for Amethyst, Emerald and Quartz materials
  • New weapon class focused on reach and spacing

๐Ÿ›  Systems

  • Reworked 3x3 and 3x3x3 mining into a unified modular system
  • Improved system structure for future expansion
  • TreeCapitator (Treebreaker) optimized for better performance
  • Partial addon compatibility via item tags
  • Added support for "moreEquipments:durability_tool" tag

๐ŸŒพ Farming

  • Scythe replant system updated
  • Now consumes 1–3 durability depending on usage

๐Ÿ“ฆ Items & Naming

  • SAPS renamed to Omnitool (internal ID unchanged)
  • Copper equipment removed (now exists in vanilla)
  • Quartz durability reduced to 890

โš™๏ธ Mechanics

  • Rapier reworked: now uses hit-based attack system instead of tick damage
  • Hammer knockback adjusted to 0.8 force (~5–6 blocks)

โŒ Removed

  • Boomerangs temporarily removed due to persistent bugs

๐Ÿš€ Performance

  • Improved performance in heavy systems
  • Reduced lag from large tree breaking operations
  • General optimization across combat and tool systems

โš ๏ธ Notes

  • Some systems (like 3x3 tools) still depend on internal components
  • Future updates will improve addon compatibility