File Details
MoreEquipments - v4.1 [ 1.21.100+ ]
- R
- Apr 24, 2026
- 474.71 KB
- 2.7K
- 26.10+15
File Name
MoreEquipments - v4.1 [ 1.21.100+ ].mcaddon
Supported Versions
- 26.10
- 26.3
- 26.0.02
- 26.0
- 1.21.132
- 1.21.131
- 1.21.130
- 1.21.124
- 1.21.123
- 1.21.122
- 1.21.121
- 1.21.120
- 1.21.114
- 1.21.111
- 1.21.101
- 1.21.100
Changelog — v4.1
โ๏ธ Combat Changes
- Reworked global combat system with clearer weapon hierarchy
- New cooldown system: attacking early can reduce damage by up to ~80.4%
- Cooldown system now supports vanilla behavior for compatible items
- Custom cooldown can be defined directly in item JSON
- Default cooldown (empty hand / unsupported items): 0.4s
Weapon Balancing
- Sword: Range: 2.5 blocks | Cooldown: 0.5s | Sweep: 85%
- Scimitar: Range: 2.2 blocks | Cooldown: 0.35s | Sweep: 75%
- LongSword: Range: 3 blocks | Cooldown: 0.9s | Sweep: 100%
- Scythe: Range: 3.5 blocks | Cooldown: 1.2s | Sweep: 95%
- Rapier: Cooldown: 0.2s (reworked to hit-based spam)
- Axe: Cooldown: 1.0s
- Treebreaker: Cooldown: 1.4s
- Hammer: Cooldown: 1.5s
Bonus Damage Adjustments
- Treebreaker: +66.7% (Normal) | +158.3% (Critical)
- Axe: +50% (Normal) | +141.7% (Critical)
- LongSword: +12.5% (Normal) | +68.7% (Critical)
๐ New Content
- Added Spears for Amethyst, Emerald and Quartz materials
- New weapon class focused on reach and spacing
๐ Systems
- Reworked 3x3 and 3x3x3 mining into a unified modular system
- Improved system structure for future expansion
- TreeCapitator (Treebreaker) optimized for better performance
- Partial addon compatibility via item tags
- Added support for "moreEquipments:durability_tool" tag
๐พ Farming
- Scythe replant system updated
- Now consumes 1–3 durability depending on usage
๐ฆ Items & Naming
- SAPS renamed to Omnitool (internal ID unchanged)
- Copper equipment removed (now exists in vanilla)
- Quartz durability reduced to 890
โ๏ธ Mechanics
- Rapier reworked: now uses hit-based attack system instead of tick damage
- Hammer knockback adjusted to 0.8 force (~5–6 blocks)
โ Removed
- Boomerangs temporarily removed due to persistent bugs
๐ Performance
- Improved performance in heavy systems
- Reduced lag from large tree breaking operations
- General optimization across combat and tool systems
โ ๏ธ Notes
- Some systems (like 3x3 tools) still depend on internal components
- Future updates will improve addon compatibility

