The_Monochrome_1.0.0.mcaddon
What's new
HUGE UPDATE
Until now Monochrome was a mob that spotted you and ran at you. In 1.0.0 it is a stalker with four phases. It lurks, it watches, it hunts, and then it disappears. Each phase has its own movement, behavior, animation, and eye color, so you can tell what it is about to do just by looking at it.
New mechanics
Dread effects
While hunting, nearby players get pulses of the darkness effect every 3 seconds, and the screech shakes the camera. Both can be turned off.
Better sound
The spotted sound is now positional. It plays from the Monochrome itself and can be heard from far away, so you know which direction it came from. Only the throw sound is used. When it vanishes, only that sound is stopped, so music and other sounds are no longer cut.
Appear and vanish
No more teleporting to 1000, 1, 1000. It materializes when it appears and dissolves when it leaves, with smoke at the end.
Spawning
Rare and dark only (light 7 or below), never on Peaceful. The surface weight is 8 and the cave weight is 14, so caves are scarier. The density limit is 1.
Settings
These need cheats or operator permission. Run /function monochrome/help in game for this list.
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