File Details
Mob Revive 1.0.1
- R
- May 2, 2026
- 221.23 KB
- 821
- 26.10+6
File Name
Mob Revive 1.0.1.mcpack
Supported Versions
- 26.10
- 26.3
- 26.0.02
- 26.0
- 1.21.132
- 1.21.131
- 1.21.130
Updated 1.0.1:
New Command System:
- Implemented native slash commands with the /mobrevive: prefix, replacing the old system for a more integrated and user-friendly experience
- Commands available to all players without needing to enable cheats in the world
- New /mobrevive:help command showing all available commands with mob examples by category
- New /mobrevive:config command to view all current configuration in real time
- New /mobrevive:enable and /mobrevive:disable commands to turn the system on or off without reloading the addon
- New /mobrevive:reset command to restore all settings to factory defaults
New Full Probability Control:
- /mobrevive:chance <1-100> command to adjust base revive probability from 1% to 100%
- /mobrevive:double <0-50> command to adjust double revive probability from 0% to 50%
- /mobrevive:triple <0-50> command to adjust triple revive probability from 0% to 50%
- /mobrevive:quad <0-50> command to adjust quadruple revive probability from 0% to 50%
New Mob Categories:
- /mobrevive:monster enable/disable - Independent control for hostile monsters
- /mobrevive:animal enable/disable - New category including cows, pigs, sheep, chickens, rabbits and all animals in the game
- /mobrevive:boss enable/disable - New exclusive category for bosses like Wither and Ender Dragon
- /mobrevive:creature enable/disable - New category for passive creatures like villagers, iron golems, snow golems, allays and wandering traders
New Revive Condition Control:
- /mobrevive:playeronly <true/false> command to determine if mobs can only revive when killed directly by a player
Global Exclusions for Optimization:
- Slimes and magma cubes are completely excluded from the revive system to prevent lag and excessive entity saturation in the world
New Language System:
- Full support for English (default language) and Spanish
- /mobrevive:language es/en command to change language according to each player's preference
- Currently supports only English and Spanish languages
- Each player can have their own preferred language, which is saved persistently
Compatibility with Other Addons:
- All monsters from the "monster" family, including those from other addons, will be able to revive when killed by a player
- Animals, bosses and creatures from Alpha & Beta Legacy, Warden Secrets, Old Villagers Plus, Nether Biomes Expansion, Fusioned Mobs and Old Pigman Plus are fully compatible with the revive system

