INTRODUCING:

100% Survival-friendly!
Fit Minecraft style!
NO PLAYER.JSON
Supports English & Chinese languages


I have spent over 6 years working on this project to ensure that every pixel is intricately coloured, every line of code is fully optimized, and every entity is unique from another. All this - just to provide the best experience for you.
This high-quality addon adds numerous new vehicles, Minecars, which resemble the vanilla Minecart's style. It also adds various wagons you can attach to the Minecars, and challenging enemy minecars you can fight with! Each Minecar has a unique function and niche in your Minecraft world, such as providing lighting, transporting cargo, mining ores, constructing railways, ramming mobs, and even blasting fishes! They used groundbreaking and pioneering (in 2022) algorithms for mining cooldown, scoreboard storage & retrievement in stacks, ram seating, chest opening & closing animations, tilting animations, id-based teleportation, variable-based hurting animation, exploding debris... and more! All this, WITHOUT experiments!
===== The MineCars =====
Ballooncars (5 variants):
Default, Lantern, Soul Lantern, Chest, Anchor
Dragoncar
Bumpercar
Default Minecar
Lantern minecars (2 variants):
Lantern, Soul Lantern
Chest Minecar
Shovel minecars (3 upgrades):
Default, Fire Aspect, Infused Star
Drill minecars (3 upgrades):
Default, Diamond Boi, Netherite Boi
Gun Minecar
Constructor Minecar
Illagercars (5 Variants):
Basic, Ramlager, Drillager, Soulager, Kamikazer
General Information (apply to all minecars / wagons)
- has 30 hp
- needs fuel to move! You can fuel the car using: coal/charcoal/coal block/lava/planks/stairs/logs/stripped logs/hay bale/kelp block/logs/blaze rod...
- can be repaired by iron ingots
- can be picked up by punching it while sneaking
- can boost its speed for 3 seconds using fireworks
- its tool can be torn off using a hoe
- takes about 3 secs to accelerate. Accelerating to the max speed is needed for the tool of some minecars to work (e.g.: shovel minecars)
Banner Customisation
Example

Want to look like the illager minecars?
- to attach a banner, use it to interact with a minecar, illagercar, or wagon
- ANY designs on the banner will appear on the minecar, allowing 100% customization on the minecar's banner pattern!
Minecar's Armors
3D Items & Cosmetics
First Person
Using the Constructor Minecar as an example
Third Person - Minecar Hats!
Detailed Animations
Explosions & Debris
Dynamic Explosions!
- all minecars explode into pieces when they have 0.5 hearts or lower. Before that, they will shake vigorously for 1 sec, giving you time to escape!
- fatal fall damage causes the minecar to explode instantly
- the explosion deals 12 - 15 hearts of damage (depending on difficulty)
- you can disable minecar explosions by executing <mark class="pen-green">/function doMinecarExplode_false in a repeating command block.
'Gondola'Balloon MineCar

- to fly, FUEL the car, ATTACH an Envelop, and INFLATE it
- look up to fly upwards, look down to fly downwards
- you can throw down water / lave / anvil / tnt
- toggle the hover mode by punching the car
- when hovering, you can move horizontally, but not vertically
- the car will enter hover mode automatically when it loses its rider in mid-air
- you cannot attach wagons to it...
- ...but you can put any mob head/carved pumpkin (except Dragon Head) on its front!
- you can dye it in 15 different colors
- the envelope is a separate entity from the car
The Envelope
- it can take damage only when inflated
- its health = the durability of the balloon envelope item that will be dropped when picked up
- when it is killed, the balloon pops and the car will fall
- you can use leather to repair the Leather Envelope in a Crafting Table; phantom membrane to repair the Phantom Envelope
- you can only attach a balloon envelope that is fully repaired to the car
- the Leather Envelope has 8 hp; the Phantom Envelope has 16 hp
- the Phantom Envelope reduces drag and allows you to travel faster than the Leather Envelope
- the Phantom Envelope that is inflated also prevents the car from taking fall damage
NEW: Camera Perspectives
Did the envelope take up over half your screen? Unable to see the ground or any nature because of that? Try out our NEW camera perspectives!
- to activate the new camera perspectives, hold the"Minecar Camera" in a ballooncar and inflate its balloon
- use the "Minecar Camera" to interact with a ballooncar to cycle between different perspectives:
1. Orbit
- the camera will orbit around the ballooncar
- to lock the rotation, enter "hover" mode
- >Insert GIF here<
2. Fly-By
- The camera will be placed 15 blocks in front of the ballooncar and follow the car. After 6 secs, the camera will be placed at a new location.
- >Insert GIF here<
3. Far
- A further version of the default Third Person View.
4. Landing
- The camera will be placed right below the ballooncar's front wheels.
5. Sideways Forward
- The camera will be placed at the side of the ballooncar, looking forward.
- >Insert Pic here<
6. Sideways
- The camera will be placed at the side of the ballooncar, looking at the car
- >Insert Pic here<

'Firefly' Lantern Balloon MineCar

- Balloon Minecar + Lantern Minecar
'Will-o'Wisp' Soul Lantern Balloon MineCar

- Balloon Minecar + Soul Lantern Minecar
'Courrier' Chest Balloon MineCar

- Balloon Minecar + Chest Minecar
'Angler' Anchor Balloon MineCar

- has a 15-block-long anchor that is a separate entity
- while flying, interact to retract or deploy the anchor
- before deploying the anchor, it is recommended to switch to "hover" first
- the anchor can hook ANY mobs/minecars (except players)

Can't get up...now you can!

When you don't have a Drill Ballooncar...
'Reliant' Default MineCar

Father of All Minecars

Although it lacks special abilities, it supports INFINITE customizations!
- NEW: you can put any mob head/carved pumpkin on its front! (for Dragon Head, craft a Dragoncar instead)
- Note: If you want to attach both a mob head and a banner, you MUST attach the mob head BEFORE the banner! This is because when you attach a mob head, the mob head is in the same slot as the banner at first and is moved to the head slot later.
- Carved Pumpkin - for Halloween decoration
- Wither Skeleton - you're a pirate
- Creeper Head - sSS... no boom :(
- Steve Head - WTF?!
- Piglin Head - THE EARS DO FLAP
- you can dye it in 15 different colors
- you can attach banners of any pattern
Recipe
<figure class="image image-style-align-left">
-1x lever
-1x leather
-1x minecart
-1x blast furnace
'Jean' Dragoncar

After Random Kerbal's institute discovered that the dragon head's soul could be revived, we decided to exploit the potential of the once deadly beast by creating a Frankenstein contraption that traps the dragon's head in an artificial body of a minecar. Because this contraption is partly alive, it provides many UNIQUE traits & abilities that belong to an ender dragon and are not found in any other minecars. Legend says that it even attempted to revive itself through a Dragon Egg.
- has 36hp
- does not need fuel as it uses the dragon's energy to move!
- Ender Dragon can't damage it as they are the same species!
Jumping Ability:
- can jump up to 15 blocks high and does not take fall damage!
- when in mid-air, it can fly for a short distance
ROAR Ability:
- damages enemies in 360° by 10 hp and knocks them away
- when roaring, it is immune to all attacks
>pic: fighting ender dragon with it<
>pic: 10/10 animations<
>pic: jump...while you ROAR<
Recipe
Shh... the rotten flesh is used to stuff the wings & tail!
<figure class="image image_resized image-style-align-left">

'PONG' Bumpercar

Why make this? Just for FUN!
- when crashed with other bumper minecars/slimes/magma cubes, they bounce away
- slow crash = short distance bounce; fast crash = long distance bounce
- you can dye its flag in 15 different colors for 15 different teams!
- you cannot attach wagons to it

EXTREME game idea: You fall into the lava, you DIE
'Lumine' Lantern MineCar

- has dynamic lighting!
- to turn the lantern on/off, you crouch and interact with it

best for scouting missions!
'Spirit' Soul Lantern MineCar
Tired of the boring Ol' Lantern Minecar? Why not try out its companion?


- absorb the soul of mobs (except player) within a 3-block radius and give them weakness

Soul Speed Ability:
- when on soul sand or soul soil, its wheels can absorb the souls from the ground to drive faster! You can see its wheels surrounded by souls.
- I also make it drive faster underwater. When combined with water-breathing soul radiance, this becomes a submarine!
Soul Radiance Ability:
- enchant with a lingering potion to grant the effect to all players within a 3-block radius
- the potion in the car will NEVER deplete
All Available Effects
Example with a Regeneration lingering potion
'Rammer' Shovel MineCar

Ramming Ability:
- When ramming (driving above 7m/s), mobs that it hits can stuck onto its shovel and take constant damage. Damage amount depends on its upgrade.
- Stuck mobs will leave a bloodstain, which can be washed off by driving into water/rain (shhh...)
- For the Default Upgrade
- it damages stuck mobs by 6hp/tick
- stuck mobs can get off when the minecar has no driver

Shovel Extension Arms:
- to add the Shovel Arms, use it to interact with the car
- it increases the capturing range by 3 blocks so you can ram mobs further away!

Shovelling Ability:
- to use this, sneak and interact to lower the shovel
- when the shovel is lowered, ramming does not work
- turns grass, rooted dirt, mycelium, podzol => grass path
- turns dirt, coarse dirt => farmland
- to change the width of the shovel, you can drive in different directions:
<figure class="image image_resized image-style-align-left">
It is not wise to ram creepers!
2 Upgrades:
<mark class="pen-green">Fire Aspect Upgrade
'Fire Aspect' Shovel MineCar
🞍 mobs you rammed constantly get 10hp/tick damage, regardless of any armor they wear
🞍 it ignites any mobs close to its shovel, even if they are not rammed!
Recipe
You will need to craft a firey shovel first:
<figure class="image image_resized image-style-align-left">
Then combine it with a minecar:
<figure class="image image_resized image-style-align-left">
Infused Star Upgrade
'Infused Star' Shovel MineCar
🞍 mobs you rammed get knocked 15+ blocks away!
🞍 it deals 25hp damage (kills an unarmored player in one hit!)
🞍 it summons a trail of lightning when rammed a mob, with 5 secs cooldown
Meteor Dash Ability:
🞍 to activate, drive at full speed and tap the jump key. You will become a cyan fireball!
🞍 jumps forward around 25+ blocks, letting you cross ravines or escape the warden!
Damage Immunity:
🞍 when driving at full speed, it activates an electric armor that zaps everything away!
OP or not OP? That's the question.
POV: You're the victim :(
How to Upgrade
Step 1: Use any hoe to interact and tear off the existing tool from a minecar.
Step 2: Sneak and punch the minecar to pick it up.
Step 3: Upgrade the tool in a crafting table.
Step 4: Combine the upgraded tool with a default minecar in the crafting table.
'Chestnut' Chest MineCar

The chest actually opens!
-has a CHEST(nut), no big deal
-has the inventory of a chest
-cannot be sieved by hoppers
'Groundbreaker' Drill MineCar

Best for cave expeditions!
To prevent accidentally destroying your own bases, all drills CANNOT break blocks that do not generate naturally (crafting table, stairs, iron block)!
- has dynamic lighting
- drill can be turned on/off
- slower than other minecars
- For the Default Upgrade:
- it breaks 2x2 tunnel
- breaks hard blocks (stone, blackstone) slower and shakes the player badly
- cannot break extremely hard blocks (obsidian, end stone, deepslate)
- damages mobs by 3 hp/tick
Cooldown Feature:
- occurs after you mine hard blocks continuously for about 12 seconds
- cooldown lasts 5 seconds

NEW: Downwards Mining Ability
- look directly down while driving the minecar to activate. You will see a cracking particle on the ground.
- mining downwards is much slower than mining horizontally. The speed depends on the drill's upgrade.
- if you drive forward while mining downwards, you can make a STAIRCASE!
>staircase pic here<
Plunging Ability:
- fall from a high place to activate
- the damage dealt is affected by the drill's upgrade & fall distance:
- 4 blocks fall
- damage nearby entities by 10 hp
- break 2 blocks below
- 7 blocks fall
- damage nearby entities by 24 hp
- break 4 blocks below
- crush blocks around it: deepslate → cobbled deepslate; stone → cobblestone; cobblestone →gravel; sandstone → sand; grass or path or podzol or mycelium → dirt; crimson or wart nylium → netherrack
- 10 blocks fall
- damage nearby entities by 30 hp
- break 6 blocks below
- crush blocks around it
- for Netherite Boi Upgrade, falling >= 7 blocks create a fire ring on the ground

Let's SMASH some mobs with it!
2 Upgrades:
Diamond Boi Upgrade
'Diamond Boi' Drill MineCar
Everything from the Upgrade 0, but:
🞍 breaks hard blocks quicker (stone, blackstone) without shaking the player
🞍 breaks extremely hard blocks (deepslate + variants), EXCEPT obsidian
🞍 damage mobs by 5 hp/tick
'Netherite Boi' Drill MineCar
Everything from Upgrade 1, PLUS:
🞍 breaks 3x3 tunnel
🞍 breaks all blocks fast (including Obsidian, but beware of your portals...)
🞍 smelts ores & stones automatically!
🞍 has no camerashake or cooldown
🞍 damage mobs by 7 hp/tick
🞍 is immune to fire & lava
🞍 reduces incoming damage by 40%
🞍 you repair it using netherite & iron ingot (netherite heals more than iron)
How to Upgrade
Step 1: Use any hoe to interact and tear off the existing tool from a minecar.
Step 2: Sneak and punch the minecar to pick it up.
Step 3: Upgrade the tool in a crafting table.
Step 4: Combine the upgraded tool with a default minecar in the crafting table.
"Juggernaut" Gun MineCar

- the gun is a separate entity from the car
- to fire a projectile manually, use the projectile to interact with the minecar while riding it

- to reload, use a projectile to interact with the gun (NOT the car!)
- 999 shots can be instantly reloaded using <mark class="pen-green">[/function reload_gun]
- when the gun is loaded, it will automatically shoot hostile mobs, including zombies, skeletons, creepers...
- projectiles can be retrieved by interacting with an empty hand or picking up the minecar

loading ammo...

retrieving ammo...
Gun Minecar's Target:
Sometimes you might want to shoot non-hostile mobs like iron golems or blast through walls... You can use this!
- you can place it on the ground, walls, and even ceilings!
- Gun Minecar will prioritize shooting it before any other mobs
- can be targeted up to 32 blocks away.; the gun can even blast through walls to shoot it!
- when hurt, it will drop as an item
Note: Due to a Minecraft bug where entities cannot shoot targets behind walls, the Target will spawn 4 additional targets at its NSEW sides. This allowed the gun to use to blast through walls using cannonballs!
>pic: blasting through a castle wall<
Different Modes:
Modes
1. Multi-shot Arrow
🞍 shoots 3 arrows at the cost of 1
🞍 cheap, long-range
🞍 poor accuracy does not matter as 1 arrow will hit even if 2 miss
2. Fire Charge
🞍 shoots hundreds of fireballs at the cost of 1 fire charge
🞍 cheap, infinite range, hit a wide area of targets
Never use this mode in a forest...
3. Iron Shell / 4. Explosive Shell
🞍 the explosive one can destroy your terrain, but the heavy one can't
🞍 medium distance, hit limited area of targets, but extremely deadly
(replace the TNT with an iron ingot to craft the normal cannonball)
5. Missile
🞍 doesn't get destroyed upon hitting the target
🞍 hit a limited area of targets but can pierce through a row of targets
🞍 infinite range even if in water, not affected by gravity, extremely high accuracy
6. Debuff Shell
🞍 give blindness & nausea for entities within 8 blocks
🞍 spawn an area-of-effect cloud with slowness, weakness, poison, harming. The effects continue to hurt the targets even after the impact.
🞍 medium range, affects an extremely wide area of targets
Note: The above recipe is shapeless. Potions can be placed in any slot.
Note: The above recipe is NOT shapeless. Note the placement of lingering potions.
7. Ice Shell
🞍 traps up to 4 targets in a 2x2 frost ice cube. After the ice melts, water continues to slow down the targets.
🞍 use it at night to prevent ice from melting
🞍 cheap, medium range, hit a limited area of targets
*Big thanks to creator MNO's addon: "Miniguns & Landmines" for the Cannonball & Missile projectiles!
2nd Feature of the Gun!
- the gun on Gun Minecar can be used independently!
- while holding the gun & standing still, interact with your screen to summon the gun
- the gun cannot target automatically, but you can shoot manually
- Cons of using the gun independently:
- 1. when firing large projectiles, the recoil of the gun damages players (8 heartpoints) who are holding it
- 2. accuracy of large projectiles is greatly reduced, as you cannot hold it steadily with the recoil
"Mailbox" Constructor MineCar

- a "compound entity" (one entity rides on another). This will create some bugs, including the player sitting on the wrong seat if the riding entity gets destroyed, as well as not being able to go through portals
- used for placing large amounts of blocks. The types of blocks are determined by the 6 modes: rail, powered rail, torch, packed ice, bone meal, Cobblestone Generator
- to enable Mode6, interact with the machine with a" Minecar Constructor Cobblestone Generator"
- once crafted, its tool (Constructor Machine) cannot be detached
- very slow, but still faster than the player
How to Use:
- punch (left-click/tap screen) the machine with empty hands to activate/deactivate. You can also interact with the minecar while riding
- cannot be activated if there are no block/item stocks
- interact the machine to switch between the 6 modes, you CAN NOT switch to modes that have 0 stocks
- ONLY when deactivated, stocks can be reloaded
- ONLY when deactivated, stocks can be retrieved by sneaking and interacting with empty hands
- 999 all stocks can be instantly reloaded using [/function reload_railplacer]
The 6 Modes:
Modes Available
Mode 1: Normal Rail
🞍 consumes rail stocks
🞍 places rails for minecarts to travel
🞍 please use this machine on flat surfaces, and don't drive sideways!
Mode 2: Mixed Rail
🞍 consumes both rail & powered rail stocks
🞍 places normal rails most of the time, but switches to powered rails about every 30 blocks (minecarts require boosting from powered rails every 30 blocks)
🞍 when all the powered rail stock has been consumed, it will automatically switch back to Mode 1 (very smart).
Please use this machine on flat surfaces, and don't drive sideways!
Mode 3: Torch
🞍 consumes torch stocks
🞍 places torches about every 9 blocks, or at places where the light level is below 4
Mode 4: Freezer
"Who says cars can't cross lava oceans?"
🞍 consumes packed ice stocks about every 10 blocks
🞍 freezes water into ice/lava into magma/extinguishes fire
🞍 when there is no water/lava, your packed ice is discharged as ice bits and wasted (Remember to turn it off, just like your air conditioner!)
Mode 5: Bone Meal
🞍 consumes bone meal stocks about every 3 blocks
🞍 turn dirt into grass block in a 3x3 area
🞍 grow grass on grass block in a 3x3 area
🞍 grows crops in a 3x3 area, including wheat, potato, carrot, beetroot, pumpkin & melon stem
Mode 6: Cobblestone Generator
🞍 to enable this mode, use a "Minecar Constructor Cobblestone Generator" to interact with the machine, NOT the minecar!
🞍 does not consume any item
🞍 place a 2x2 area of cobblestone below the minecar only if the below is an air block, giving you a fast way of bridging
"Harvester" Farming MineCar


- a "compound entity" (one entity rides on another)
- used for planting crops in large fields. 7 different types of crops can be chosen: wheat, beetroot, carrot, potato, melon, pumpkin, nether wart
- all crops are planted in a 5 x 1 horizontal row below the minecar
- Melon & pumpkin stems will automatically be planted with a 1-block space in between each crop. Nether warts can only be planted on Soul Sand.
- crops that are fully grown (age 7) will automatically be harvested and replanted
- once crafted, its tools (Constructor Machine, Hoes, Seeders) cannot be detached

How to Use:
- punch (left-click/tap screen) the machine with empty hands only activates/deactivates its seeder. To activate/deactivate its hoe and seeder together, interact with it while riding the minecar.
- The seeder cannot be activated if there are no seed stocks. However, its hoe can still be activated.
- interact the machine to switch between the 7 modes, you CAN NOT switch to modes that have 0 seed stocks
- ONLY when deactivated, seed stocks can be reloaded
- ONLY when deactivated, seed stocks can be retrieved by sneaking and interacting with empty hands
- 999 of all stocks can be instantly reloaded using <mark class="pen-green">[/function reload_harvester]

BEST farming tool in all of MCPE's addons!

Best used with Constructor Minecar!

Largest crop field challenge, anyone???
===== The Illagercars =====
"Think you're invincible after having the minecars? Nope, this technology isn't unique to you, the illagers also have them! Where do they get them? How do they learn to drive??
Currently, RandomKerbal's Institute does not have much intel about their hot-road-styled minecars. One day they just raided our base and stole our minecar designs, just like those other pesky addon-stealing websites https://mcpehub.org/, https://mc-addons.com/, https://minecraft-pocket.com/, https://mcdlhub.com/, https://monster-mcpe.com/,and millions more... Yeah, crush them like how u destroy the illagers! They spawn in raids, or rarely, in your world with an illager as the rider and an illager banner attached. Be tactical and keep a distance, such as using the gun minecar or ballooncars, as fighting them closely can be lethal! Even if you defeated the illager rider, nearby illagers may take over the car! If you're not prepared, you can always disable their spawning.
How to disable:
Just click on the "gear" icon in the Behavior Pack.

Basic Illagercar


Mojang wouldn't like decapitation...
- spawns most commonly
- has a 10% chance to spawn with a player head - the only way to get player heads in survival!
- when there is no target, it moves to the closest village
- constantly damages surrounding entities by 2hp
- NEW: if captured, you can boost its speed using its built-in rockets and save tons of fireworks! To boost, press the jump key like how you dash a camel.
Soulager Illagercar

- spawns as commonly as the Basic Illagercar
- when there is no target, it will move to the closest village
- the car is harmless, BUT:
- the lantern absorbs your soul and gives you tons of debuffs: bad omen, poison, weakness, slowness...
- also gives the illager rider tons of buffs: strength, regen., absorption, resistance, fire resistance... (tip: unless you destroy the car first, the illager can't be killed easily)
- if you kill the illagers without destroying the car, the illager will drop 2 Dragon's Breath - an easy way to make lingering potions!
Ramlager Illagercar

- spawns most commonly
- fastest among all illagercars!
- you can get stuck onto the shovel (tip: try punching the shovel)
- constantly damages stuck mobs by 6hp/tick
- when there is no target, it will move to the closest village
Drillager Illagercar

- spawns rarely underground
- constantly damages targets by 6hp/tick
- can break 2x2 tunnel
- can find you THROUGH WALLS!
- can damage your minecars!
- when there is no target, it will move to the closest village
Kamikager Illagercar

- only spawns in raids
- only spawns with vindicator/pillager, as evokers will run away from the player
After countless deaths at RandomKerbal's Institute, our survivors were finally able to organize a list of what you should do to survive this menace:
- Use face-to-face combat! It will NOT explode like creepers when chasing you; it only explodes when you try to hide.
- SNEAK inside a house! Keeping quiet makes the illager think you're not there. If you don't, it won't hesitate to blow off your door after 5 seconds.
- BUILD YOUR WALLS 3 BLOCKS THICK! It won't waste its TNT if it can't blast through.
- FIND A DECOY! Tell a friend or iron golem to distract it from your front door.
<mark class="pen-red">Whatever you do, NEVER kill the driver!

===== The Wagons =====
Why limit yourself to one player per car, or one tool per car? Try the wagons now!
How to attach the wagons:
- Get a wagon item. If you are in creative mode, get the one that is called "... Wagon", NOT the one that is called "... Wagon (unattachable)". Use the item to interact with the minecar. If you already have wagons attached to the minecar, interact with the last wagon.
- If you already spawned the wagon in your world, simply drive your minecar BACKWARDS to the FRONT of the unleashed wagon. You don't need to pick up and reattach every single wagon. This is especially helpful if the wagons are carrying many items, have been customized with dyes or banners, or are connected to a long chain of wagons.
Afraid of losing your wagons?
All wagons will automatically teleport to their connected minecar if they are too far away (about 16-18 blocks). Since it uses an "ID" system, you should not have too many caravans in one world!

Basic Wagon

- carry 1 player/mob
- throw a Shulker Box onto it to transform it into a Shulker Wagon
Shulker Wagon

- the Shulker Box is a separate entity from the wagon
- to interact with the Shulker Box, aim at the top part
- when destroyed, the Shulker Box will keep its inventory and drop itself (better than Chest Wagons!)
- dropped Shulker Box will NOT despawn
- use any hoes to interact with the Shulker Box to tear them off

Dropped Shulker Box can be placed back onto wagons, minecarts & boats!
Campfire / Soul Campfire Wagon


- 100% functional portable cooker
- can load a 4x4 chunk around it
- campfire texture will change if you use other texture packs! (it uses the same texture as the block)
- unlike campfires, soul campfires are not extinguished by rain/splash potions

Chest Wagon

- has a chest with opening/closing animations
- has 27 inventory slots
- chest supports custom texture
- drop inventory when destroyed
Double Chest Wagon

<mark class="pen-green">Note: use "Pocket UI" on mobile devices for scrollable inventory UI.
Hopper Wagon

NEW: Hopper Wagon Hybrids
>Insert pic here<
When you attach a hopper wagon to a chest wagon or vice versa, they combine into one, new entity! It can pick up items like the Hopper Wagon, the combined inventory slots of the Hopper and chest wagons. The later wagon will take all the damage first and be destroyed before the original wagon starts to take damage.
TNT Wagon

- has a TNT. RUN
- explodes from fall damage, nearby explosions, or fire
- for kamikaze / trolling other players
Flatbed Wagon

- can carry up to 3 entities when deployed
- can be deployed (open) & retracted (close)
- when deployed, hitting it will cause the entities it is carrying to be ejected
Coffin Wagon

- fire immune
- reduces all incoming damage by 20%
- you can close the doors and hide inside!

Trust me, no one's gonna see you...
- when hiding, you won't take any damage
- you can dye the carpet in 15 different colours!

- and add some glow squid ink!

Sleeping Feature
- to sleep/wake up, interact with the wagon while hiding inside
- Note: using an item (charging bows, eating foods) will also cause the player to interact with the entity in front, hence making you sleep/wake up.
- works in multiplayer!
I have hidden 5 UNIQUE messages that are shown when the player cannot sleep - find them all! One of them is related to sleeping in the Nether or End, but if you do so, you will know why it's called a "coffin"...

An example caravan that you could make

Crossing ocean in style... (boat resource pack by Renko)

Crossing ocean in MOAR style! (Rail-placer)

A Mobile Canon (compatible with Siegecraft Addon)
===== Changes to Vanilla Recipes =====
Some recipes are changed to be more logical.
Minecart
First craft 2 sets of wheels:
<figure class="image image_resized image-style-align-left">
Then put the materials as follow:
<figure class="image image_resized image-style-align-left">

Lever
Added redstone dust.
<figure class="image image_resized image-style-align-left">

Lantern / Soul Lantern
Replaced 2 iron nuggets with glass panes.
<figure class="image image_resized image-style-align-left">

<figure class="image image_resized image-style-align-left">

Chain
6 iron nuggets.
<figure class="image image_resized image-style-align-left">

===== Licensing & Attribution =====
- You are not allowed to redistribute the original or modified versions of my work for commercial purposes
- If you are distributing my work, you must ensure that it is always up-to-date and must not make any modifications
-Any redistribution must only use the link to this original website and NOT by reuploading
- You must include proper attribution if you are using any part of my work

Recommended addons by other creators:
"Pearl Linker" by me -> (https://mcpedl.com/teleporting-ride-with-pearls/)
"Minecart Trains" by Da4thEdge -> (https://mcpedl.com/trains-addon/)
"SiegeCraft" by The Big Onion Institute -> (https://mcpedl.com/siegecraft/)
"Survival Planes" by EGGSLAYER -> (https://mcpedl.com/survival-planes-addon/)
"Landmines and Miniguns" by MNO -> (https://mcpedl.com/landmines-miniguns-addon/)
"PUBG Vehicles" by redHoodie -> (https://mcpedl.com/pubg-vehicles-addon/)