Description
Microforge Engine Probe / 微雕工坊引擎探針
Developer Alpha: this is an engine probe, not a finished chiseling or survival toolset. Displays editable 16x16x16 microvoxel objects using custom entities. Supports ray-selected single-voxel carving, undo/redo, rotations, mirrors and stored object data.
Try the probe
- Import the .mcaddon into Minecraft Education; enable both packs in a new disposable Creative world with cheats.
- Use
/scriptevent gjl:mf_probe init <x> <y> <z>with nearby empty coordinates to create test specimens. - Aim at a specimen and run
/scriptevent gjl:mf_probe carve. - Other commands use the same prefix:
status,inspect,undo,redo,rotate y,mirror xandrestore.
What has been tested
Education 1.26.32 macOS development-world records cover specimen display, carving, tunnel/occlusion selection, undo/redo, rotation/mirror and persistence after re-entry. Showcase images are actual in-game captures of that probe.
Limits
Display entities have no block collision. No finished chisels, survival material accounting, inventory workflow or iPad tool controls are provided. Glass rendering, player-state variations, crash recovery and GPU performance remain incomplete or unverified. Fresh installer import, multiplayer, touch and retail Bedrock remain unverified. Traditional Chinese feedback; server API 2.0.0. Tag 26.30 is only the Education engine-generation classification.
No mutation occurs until an explicit probe command. Minecraft block textures are referenced from the game, not included as copied texture files. Independent community creation; not official or approved by Mojang or Microsoft.


