Maze-Engine-Lost-Civilizations-1.2.0.mcaddon
What's new
- Pressure plates on floor traps in the Egyptian Pyramid themed version of the maze are now made of Acacia wood and Birch wood to better disguise themselves on the Sandstone/Red Sandstone floor (they remain untouched in Aztec themed mazes)
- Aztec themed mazes can now have iron pressure plates (cosmetic) Egyptian themed ones can have golden ones (also purely cosmetic)
- Increased the spawn chance of ALL traps across the board to make the dungeon feel less empty
- Non-lava pit traps now have larger swarms in them on average
- Added Wither Skeleton to trap entity pools, this is a really great addition because wither skeletons aren't harmed by most things in the maze, including lava traps/lava pits.
- Decorative cobwebs can now generate in the corners of the maze (in both themes)
- Inside the mazes, new support pillars can now generate, this is mostly a cosmetic change as well, but it makes for more interesting gameplay, and passages in the mazes feel less "clean" as a result, we're in a dungeon after all!
- Updated the erosion/weathering algorithm on the outer structure (Temple/Pyramid) to use 3D noise, it looks more realistic than randomly removing blocks from each layer.
- Several other unmentionable/tiny balance adjustments
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