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Magic 3

A double revamped version of my simple magic addon. slightly less simple. don't ask where v1 is
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Description

  • I've figured out how to make addons since last time

    This mod adds 5 spell slots/containers. These can each hold 1 of 16 spells. While holding a container, you hold down (mobile) or right click (desktop) to activate the spell. Every spell has a different cooldown this time

    The containers are crafted as follows:

    Recipe Tree

    The minerals/dye combos are:

    • Redstone - Red
    • Gold - Yellow
    • Emerald - Green
    • Lapis - Blue
    • Amethyst - Magenta

    The 13 spells are:

    • Firebolt
      • minimum (1 tick) cooldown 
      • Fires 3 fire charges in front of you
    • Fireball
      • 1 second cooldown 
      • Fires a ghast fireball in front of you
    • Heal Self
      • 0.25 second cooldown 
      • Heals 1 hp (0.5 hearts)
    • Shield
      • 2 second cooldown 
      • Blocks all entities from entering or exiting the 5 - radius shield
      • Lasts 4 seconds
    • Thunderspell
      • 1 second cooldown
      • ignites blocks in a 3x3x3 cube and ignites the entity you're looking at
    • Dark Mines
      • 0.25 second cooldown 
      • Summons a landmine wherever you look that explodes whenever any player is within a block (doesn't destroy blocks)
    • Dark Blast
      • 1 second cooldown
      • Deals 10 explosion damage (5 hearts) in a 1 block radius wherever you look
    • Healing Beam
      • 0.25 second cooldown 
      • Heals 1 health (0.5 hearts) to an entity you look at (with 1 block radius)
    • Earth Spike
      • 2 second cooldown 
      • Summons large dripstones wherever you look that grow large as they get further from the origin
      • launches any entities caught on the spikes into the air
    • Teleport
      • 0.5 second cooldown 
      • Moves you wherever you are looking
    • Gust
      • 0.5 second cooldown
      • Creates an extra-large breeze wind burst wherever you are looking
    • Shatter
      • 5 second cooldown 
      • Reduces the durability of all armor pieces on an opponent
      • Only works for PvP because the minecraft bedrock scripting language makes zero sense in more ways than this
    • Entrap
      • 0.5 second cooldown 
      • Creates 7 cobwebs, 1 where you're looking and 6 on the adjacent sides
    • Enhance
      • 5 second cooldown
      • Strength, speed, jump boost, and haste II
      • Other spells have halved cooldowns
      • Lasts for 5 seconds
    • Grapple
      • 0.25 second cooldown
      • Pulls you towards the targeted location
      • Activate again to detach
      • Grappling to entities will cause the target location to move with the entitiy
    • Leaf Walk
      • 5 second cooldown
      • Spawns a 3x3 platform of leaves below you which decay after 1 second
      • Looking down will create a hole in the platform to fall through slowly
      • Lasts for 5 seconds

    Unlocking spells

    To unlock spells you must craft their respective item and then hold down (mobile) or right click (desktop). The item will be indicated by a symbol on what looks like a banner pattern/scroll with the same name as the spell

    X Item

    Shuffling

    X items can be crafted from an X shape of black dye

    These can be stonecuttered to create shufflers, which when held down (mobile) or right clicked (desktop) will open a menu that allows you to select from containers in your inventory, and then select an unlocked spell

    X blocks

    Crafting 4 Xs together creates an X clump. Putting it into a stonecutter will allow you to make X blocks, Trimmed X blocks, Shiny X blocks, and Slippy X blocks.

    • X blocks are insta-break
    • Timmed X blocks are invulnerable to explosions
    • Shiny X blocks are just an aesthetic change but can be smelted into Light X blocks
    • Light X blocks look the same as Shiny X Blocks but emit a light level of 15
    • Slippy X blocks have ice physics

The Magic 3 Team

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