Linked_Players.mcpack
What's new
- Improved Effect Sync accuracy — effect duration and amplifier now carry over more reliably between linked players
- Improved Health Sync responsiveness — health updates now propagate faster during rapid combat situations
- Fixed an issue where hunger sync occasionally desynchronized after a player ate food rapidly
- Fixed dead players incorrectly receiving inventory updates before fully respawning
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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