File Details
Lilium Iron Chests - V1.1.0.mcaddon
- R
- Jul 6, 2026
- 298.62 KB
- 2.5K
- 26.30+1
File Name
Lilium Iron Chests.mcaddon
Supported Versions
- 26.30
- 26.20
Changelog - Lilium Iron Chests
[1.1.0]
Added
- Split Entity Architecture: Implemented a physical separation between the visual entity (
lic:<tier>_chest_entity) and the inventory entity (lic:chest_inventory). - Upgrade System:
- Added 6 new upgrade items (wood to copper, wood to iron, copper to iron, iron to gold, gold to diamond, diamond to obsidian).
- Added crafting recipes for all upgrade items.
- Functionality to upgrade chests in the world by crouching and interacting, preserving orientation and inventory.
- Legacy Migration Module: Added
legacyInventoryMigration.jsto automatically transfer inventory from old entities (v1.0.0) to the new structure without item loss.
Changed
- Code Modularization: Removed the monolithic
main.jsscript and restructured the logic into 10 reusable modules under themodules/andLICAPI/folders. - Player Tracking (Look-At): Replaced exact JSON string comparison with angular proximity using dot product and cosine tolerance (
0.9) to provide greater camera movement flexibility without closing the interface.
Fixed
- Floating Names: Resolved the aesthetic bug where placing a chest and configuring its container title caused a name tag (
nameTag) to float visibly above the block in the world.