Description
Now, Over my days as an addon dev, i've seen many weapon mods, from HaxTheCharizard's Tinkerer's Legacy, to TrueCowboy's True Weaponry, and so much more. However, I have a decent gripe with these mods:
They Just don't have a lot of different weaponry!
However, with Kinesis: Ancient Armory, i've brought to you (yes, YOU, dear reader) a unique addon, which combines unique weapon mechanics, Unique weapon types, and all the little bonuses wrapped in a little bow. But now, I'll actually get into the mod!
MELEE WEAPONS
As of release, there is 7 Planned melee weapon types, with their origins spanning from the Mayan People, to Native American Tribes, To Roman Armies, and so many more!
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Origin - Traces to Native American Tribes
Uses - A Good weapon, and doubles as a Axe
Damage - 1 Less than A Sword
Ability - Deals extra damage to Livestock (Pigs, Cows, Sheep, Chickens, Etc.)


Origin - Traced Back to Roman Armies back when the Roman Empire was at its largest
Uses - Sword and nothing else
Damage - 1 Less than Sword
Ability - Swings way faster than a regular Sword, cheaper to craft

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Origins - Used by Viking tribes as a Backup weapon/Utility tool
Uses - Sidearm/Sword
Damage - 2 Damage Less than Sword
Ability - Swings SUPER fast, has a chance to deal armor piercing damage alongside it's own

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Origins - Used by Ancient Mayan Civilizations as a Defensive Heavy Weapon.
Uses - Heavy Weapon/Club
Damage - 3 More than Sword
Ability - Swings slower/hit cooldown, but has a chance to inflict wither on the hit target.


Origins - Egyptians would use a Khopesh as a farming tool and a defensive weapon
Uses - Sword, Harvesting
Damage - Same as Sword
Ability - Can deal piercing damage to all enemies, but range is heavily limited.

Ranged Weapons
Now, we can't just look at the amazing melee weapons, we also gotta look at the ranged weapons too! There is only a few, however...
SHORTBOW
Origins - Paleolithic era people would use a bow, paired with arrows tipped with stone, to hunt for food and other resources.
Uses - Bow.
Damage - Varies, can be more or less than a regular bow
Ability - The Shortbow only takes Stone tipped arrows (made with an arrowhead (Carved out of a stone button in a stonecutter), a stick and a feather), which deals lower base damage, but deals better crit damage.

WONDER WEAPONS
Now, i thought to myself during development, "what could I add to make this mod stand out? To be more... unique?" And then I realized 2 things:
1 - why am I talking to myself, that's weird.
2 - I could add unique, "rare" weapons
So I decided that, instead of dwelling on why I was talking to myself, I would make WONDER WEAPONS! Now, what are wonder weapons? Well, they are weapons that are not only buffed variants of the aforementioned weapons, but each wonder weapon can be found with a unqiue ability!
Plated Duality
Original Weapon - Seax Knife
Damage - 7 Damage
Ability - On a hit, you have the chance to deal magic damage to your target, which will do MASSIVE damage!
Location - Recovered and revitalized by a new Generation...

Fate's Temptation
Original Weapon - Gladius
Damage - 8 Damage
Ability - On a successful hit, you will either gain or lose a strengthening strike.
Location - Found within a Tomb long forgotten...

This addon was created for Modjam 2026 - Echoes of the Past! No experiments are required, achievements are able to be earned, and vibrant visuals are able to be used!
Wanna ask questions, suggest mods, or interact with a community? Join the discord: https://discord.gg/ra7vEfz2uM



