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Kinesis: Ancient Armory (Weapons from the Past!)

A ModJam 2026 Addon, which adds in new weapons and relics from Ancient cultures around the world!
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MCPEDL

MCPEDL

Description

Now, Over my days as an addon dev, i've seen many weapon mods, from HaxTheCharizard's Tinkerer's Legacy, to TrueCowboy's True Weaponry, and so much more. However, I have a decent gripe with these mods:

 

They Just don't have a lot of different weaponry! 

 

However, with Kinesis: Ancient Armory, i've brought to you (yes, YOU, dear reader) a unique addon, which combines unique weapon mechanics, Unique weapon types, and all the little bonuses wrapped in a little bow. But now, I'll actually get into the mod!

MELEE WEAPONS

As of release, there is 7 Planned melee weapon types, with their origins spanning from the Mayan People, to Native American Tribes, To Roman Armies, and so many more! 

 

Origin - Traces to Native American Tribes

Uses - A Good weapon, and doubles as a Axe

Damage - 1 Less than A Sword

Ability - Deals extra damage to Livestock (Pigs, Cows, Sheep, Chickens, Etc.)

Origin - Traced Back to Roman Armies back when the Roman Empire was at its largest

Uses - Sword and nothing else

Damage - 1 Less than Sword

Ability - Swings way faster than a regular Sword, cheaper to craft

Origins - Used by Viking tribes as a Backup weapon/Utility tool

Uses - Sidearm/Sword

Damage - 2 Damage Less than Sword

Ability - Swings SUPER fast, has a chance to deal armor piercing damage alongside it's own

Origins - Used by Ancient Mayan Civilizations as a Defensive Heavy Weapon.

Uses - Heavy Weapon/Club

Damage - 3 More than Sword

Ability - Swings slower/hit cooldown, but has a chance to inflict wither on the hit target.

Origins - Egyptians would use a Khopesh as a farming tool and a defensive weapon

Uses - Sword, Harvesting

Damage - Same as Sword

Ability - Can deal piercing damage to all enemies, but range is heavily limited.

Ranged Weapons

Now, we can't just look at the amazing melee weapons, we also gotta look at the ranged weapons too! There is only a few, however...

SHORTBOW

Origins - Paleolithic era people would use a bow, paired with arrows tipped with stone, to hunt for food and other resources.

Uses - Bow.

Damage - Varies, can be more or less than a regular bow

Ability - The Shortbow only takes Stone tipped arrows (made with an arrowhead (Carved out of a stone button in a stonecutter), a stick and a feather), which deals lower base damage, but deals better crit damage.

WONDER WEAPONS

Now, i thought to myself during development, "what could I add to make this mod stand out? To be more... unique?" And then I realized 2 things:

1 - why am I talking to myself, that's weird.

2 - I could add unique, "rare" weapons

So I decided that, instead of dwelling on why I was talking to myself, I would make WONDER WEAPONS! Now, what are wonder weapons? Well, they are weapons that are not only buffed variants of the aforementioned weapons, but each wonder weapon can be found with a unqiue ability!

 

Plated Duality

Original Weapon - Seax Knife

Damage - 7 Damage

Ability - On a hit, you have the chance to deal magic damage to your target, which will do MASSIVE damage!

Location - Recovered and revitalized by a new Generation...

 

Fate's Temptation

Original Weapon - Gladius 

Damage - 8 Damage 

Ability - On a successful hit, you will either gain or lose a strengthening strike. 

Location - Found within a Tomb long forgotten...

 

This addon was created for Modjam 2026 - Echoes of the Past! No experiments are required, achievements are able to be earned, and vibrant visuals are able to be used!

 

Wanna ask questions, suggest mods, or interact with a community? Join the discord: https://discord.gg/ra7vEfz2uM

The Kinesis: Ancient Armory (Weapons from the Past!) Team

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