This addon aims to add a simple progression system to most tools in the game, of a max of 50 Levels
Post issues on GitHub or comments.
I will add fishing rod later, and prestige levels on a later update.
The experience you gain is based on the action you did, high tier ores give more XP as well as harder mobs
You can see the XP and Level by equipping a tool or by interacting with the mastery book.
The mastery book interaction allows you to see the abilities of each tool, and prestige levels
Each tool has two unique abilities, that get upgraded each five levels, they get upgraded like so:
Ability 1: 5/15/25/35/45 Level
Ability 2: 10/20/30/40/50 Level
What each tool gets goes as follows:
Sword
Ability 1: Get strength 1/2/3/4/5 for 5 seconds after defeating a mob
Ability 2: Regenerate 1/2/3/4/5 health points after defeating a mob
Pickaxe
Ability 1: Crouch and Use Item with a pickaxe to get haste 1/2/3/4/5 for 15 seconds, 30s cooldown
Ability 2: Get 2/3/4/5/6 times more ores after breaking a ore block
Axe
Ability 1: Gain 2/4/6/8/10 planks after breaking a log
Ability 2: Have a 1/20/30/40/50% of getting an apple after breaking a log
Shovel:
Ability 1: Have a 5/10/15/20/25% chance of getting an ore after breaking a block
Ability 2: Have a 20/40/60/80/100% of repairing your shovel after breaking a block
Hoe
Ability 1: Have a 2/4/6/8/10% of dropping an additional upgraded food item based on what you harvested.
Ability 2: have a 2/4/6/8/10% of dropping a potion ingredient when you break a relevant block.
Spear
Ability 1: Regenerate 1/2/3/4/5 points of hunger when attacking a mob with a spear
Ability 2: Gain Speed 1/2/3/4/5 for 5 seconds when you begin to charge attack.
Mace
Ability 1: Gain 1/2/3/4/5 Wind Charges after defeating a mob with a Smash Attack
Ability 2: Gain protection 1/2/3/4/5 for 20 seconds after getting hit, 60s cooldown
Bow
Ability 1: Get an additional 1/2/3/4/5 relevant item drop from a mob
Ability 2: Each shot has a 5/10/15/20/25% of inflicting an negative effect on a mob. The list expanda as you level the bow.
Crossbow
Ability 1: After hitting a mob with a arrow, deal additional 1/2/3/4/5 damage to mobs around it.
Ability 2: After hitting a mob with a arrow, have a 6/12/18/24/30% of causing an fixed negative effect based on level to mobs around it.
Trident
Ability 1: Gain Speed 1/1/1/2/2 for 4/6/8/10/12 seconds when hitting a mob melee, Gain strength 1/1/1/2/2 for 4/6/8/10/12 seconds after hitting with the throw
Ability 2: Gain several buffs if you but a mob while in the water or rain.

