Description
Tired of the lack of satisfying feedback when killing enemies?
KFBE (Kill Feed) is here to solve that.
This is a lightweight, highly optimized combat enhancement add-on designed to provide precise kill notifications and a punchy, impactful feel! Whenever you defeat a mob or another player, the addon instantly registers the kill, displaying a unique feedback icon above your hotbar accompanied by a crisp sound effect. This keeps notifications clean and minimal, ensuring your combat view remains unobstructed!
## Key Features & Compatibility:
* Minimalist Hotbar Display:** Provides clean, unobtrusive feedback right above the hotbar, avoiding chat spam or vision-blocking text in the center of the screen during intense combat!
* Custom Notification Integration:** Delivers polished visual kill feedback using custom pixel icons and sound effects. Thanks to its concise code and use of native sounds, the pack has a tiny footprint—running smoothly without lag, even on low-end devices!
* High Compatibility:** Built using the modern Script API and operating independently of standard entity or animation files, it is fully compatible with complex add-on like Akang krep's TACZ (Timeless and Classics Zero)
* Planned Features:** If KFBE reaches approximately 2,000 downloads, "Kill Heal" (restoring health upon a kill) will be add-on in the future.
Installation Requirements:
* Download the ".mcaddon" file, then tap or long-press the file to import it into your game.
* Both the RP and BP must be activated for this add-on to function properly.
* You must enable the "Beta APIs" toggle under the Experiments settings in your world for the script to run!
If you encounter any issues,such as the plugin failing to run,please leave a comment.I will check them! If you like the plugin, feel free to share your suggestions and feedback in the comments section as well!
Credits:
* A huge thank you to @zheaEvyline for the custom glyph provided on the Wiki—they were a lifesaver. While I was struggling with the code for custom icons, I discovered the special characters (\uExxx) on the wiki (https://wiki.bedrock.dev/text/custom-emojis#glyph-e1), which inspired the method used to create KFBE.



