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Keystone

Keystone upgrades your Minecraft Bedrock survival with a comprehensive suite of quality of life utilities, featuring Vein Miner, TreeCapitator, Dynamic Lights, and much more.

File Details

Essential++ v2.0.0

  • R
  • May 17, 2026
  • 785.18 KB
  • 9.3K
  • 26.20+23

File Name

Essential++ v2.0.0.mcaddon

Supported Versions

  • 26.20
  • 26.13
  • 26.12
  • 26.11
  • 26.10
  • 26.3
  • 26.0.02
  • 26.0
  • 1.21.132
  • 1.21.131
  • 1.21.130
  • 1.21.124
  • 1.21.123
  • 1.21.122
  • 1.21.121
  • 1.21.120
  • 1.21.114
  • 1.21.111
  • 1.21.101
  • 1.21.100
  • 1.21.94
  • 1.21.93
  • 1.21.92
  • 1.21.90

Add

  • moved to version 2.0.0
    • The saved module settings would reset due to the new way of saving settings, so you need to reconfigure your settings after updating.
  • Settings
    • Added a way to disable giving the menu item on join for new players

Change

  • Fake Blocks
    • When the Module is disabled the fake blocks behave like a regular blocks
  • Gravestone Module Overhaul
    • Completely redone the Gravestone module to improve reliability and performance.
    • Items are now snapshotted and safely stored into structure files exactly when you die, preventing despawning or data loss from unloaded chunks.
    • Added the new /es:graves command, allowing players to view their active gravestones and remotely recover their items in emergencies.
    • Fixed 'LocationInUnloadedChunkError' bugs that would cause the gravestone creation to fail.
    • Added a 'Place on Highest Block' setting to allow players to choose whether gravestones spawn at the surface or at their exact death elevation.

Fix

  • Bug Fixes
    • Fixed a bug where breaking a waystone without Silk Touch while AutoPickup is enabled would yield no item.
    • Fixed a bug where waystones could be lost if mined while the player's inventory is full.
    • Fixed a bug where you could dupe waystones with the Silk Touch enchantment.
    • Fixed a module conflict where AIOTs would overwrite Area Hoe functionality globally.
    • AIOTs now correctly create grass paths in a radius only when sneaking, and normal right-clicks correctly trigger Area Hoe to till farmland.