File Details
Essential++ v2.0.0
- R
- May 17, 2026
- 785.18 KB
- 9.3K
- 26.20+23
File Name
Essential++ v2.0.0.mcaddon
Supported Versions
- 26.20
- 26.13
- 26.12
- 26.11
- 26.10
- 26.3
- 26.0.02
- 26.0
- 1.21.132
- 1.21.131
- 1.21.130
- 1.21.124
- 1.21.123
- 1.21.122
- 1.21.121
- 1.21.120
- 1.21.114
- 1.21.111
- 1.21.101
- 1.21.100
- 1.21.94
- 1.21.93
- 1.21.92
- 1.21.90
Add
- moved to version 2.0.0
- The saved module settings would reset due to the new way of saving settings, so you need to reconfigure your settings after updating.
- Settings
- Added a way to disable giving the menu item on join for new players
Change
- Fake Blocks
- When the Module is disabled the fake blocks behave like a regular blocks
- Gravestone Module Overhaul
- Completely redone the Gravestone module to improve reliability and performance.
- Items are now snapshotted and safely stored into structure files exactly when you die, preventing despawning or data loss from unloaded chunks.
- Added the new
/es:gravescommand, allowing players to view their active gravestones and remotely recover their items in emergencies. - Fixed 'LocationInUnloadedChunkError' bugs that would cause the gravestone creation to fail.
- Added a 'Place on Highest Block' setting to allow players to choose whether gravestones spawn at the surface or at their exact death elevation.
Fix
- Bug Fixes
- Fixed a bug where breaking a waystone without Silk Touch while AutoPickup is enabled would yield no item.
- Fixed a bug where waystones could be lost if mined while the player's inventory is full.
- Fixed a bug where you could dupe waystones with the Silk Touch enchantment.
- Fixed a module conflict where AIOTs would overwrite Area Hoe functionality globally.
- AIOTs now correctly create grass paths in a radius only when sneaking, and normal right-clicks correctly trigger Area Hoe to till farmland.

