File Details
ImprovedWaypoints-V1.0.6.mcaddon
- R
- Feb 12, 2026
- 13.54 KB
- 380
- 26.0.02+20
File Name
ImprovedWaypoints-V1.0.6.mcaddon
Supported Versions
- 26.0.02
- 26.0
- 1.21.132
- 1.21.131
- 1.21.130
- 1.21.124
- 1.21.123
- 1.21.122
- 1.21.121
- 1.21.120
- 1.21.114
- 1.21.111
- 1.21.101
- 1.21.100
- 1.21.94
- 1.21.93
- 1.21.92
- 1.21.90
- 1.21.82
- 1.21.81
- 1.21.80
Supports current version
Death Location Auto-Clear (New)
Added an auto-clear system so the death location disappears once the player returns to the death spot.
This means the Death Location text + “Teleport to Death Location” button will only appear while a death location exists.
Once you reach the saved death spot, the script:
clears the stored death location,
removes the death button from the compass menu,
shows a message: “Death location reached. Marker cleared!”
Sorry but for now if you already have a death message the only way to get it removed is to die again then return to that last location.
One-Box Teleport To Location Input (Updated)
Replaced the three separate X/Y/Z input fields with one single text box.
Supported formats include:
100 64 -20
100,64,-20
~ ~1 ~
100 64 -20 nether, the_end (dimension optional as 4th value)
Added updatePublicWaypoint() function to sync public waypoint locations
Modified findPublicWaypointIndex() to match by owner+name only
Completely rewrote handleUpdateWaypoint() to properly handle location updates
Enhanced setWaypointPublic() with better logic and feedback
The script maintains all original functionality while fixing the public waypoint synchronization issues.
You can now safely update public waypoint locations and they'll sync correctly for all players!

