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Immersive Villagers

Gives villagers of different professions unique roles such as the ability to fight or heal. Does not add any new mobs to the game, uses the old villagers

[Works in the Copper Update]
*Note: To update existing villagers, you need to mine and place their respective job block. Be sure to install both resource and behavior packs. You need to go to the files tab and download from there


Tired of your villagers dying to zombies? Ever wish villagers have more power and self-sufficiency? With this addon, villagers will be able to fight, heal, and even mine! 

Armorsmith and Weaponsmiths: Melee fighters with increased health

Fletchers: Shoots arrows from a far distance

Clerics: Splashes health potions to friendly mobs missing health and fights undead mobs. Has the ability to cure zombie villagers

Stone Mason: Mines stone and deepslate

Fishermen: Fishes out nearby fish around them. Take him along in your boat and ride the rivers and seas to pull out fish

Butcher: Makes animals drop additional meat without harming them

Cartographer: Reports the locations of hostile mobs while also alerting the player if a villager is being attacked

Nitwits: Every 20 minutes, they beg and collect emeralds from nearby villagers

Shepherd: Grows sheep's wool faster and makes beds extra comfy to give regeneration

Toolsmith: Makes your tools extra sharp. Gives the player haste

Leatherworker: Makes horses and camels faster

Librarian: Drops XP orbs while working

Farmer: No change due to already having functionality

Additonal notes:
With this behavior pack, you can leash villagers, iron golems stay next to the player and villagers. Moreover, Iron golems recognize you as an asset and do not attack you any more

 

 

 

The Immersive Villagers Team

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