Herobrine_Dimension.mcaddon
What's new
- Structure loot fixed: chest scan now uses the real structure size and runs over several ticks no lag spike, and it no longer fills chests of nearby buildings.
- Herobrine cutscene lag fixed: leaves still vanish in full 72-block radius, but each column scans only the tree layer instead of 48 blocks same effect, much less lag.
- Portal crash fix: a bad dimension id no longer kills the whole portal loop, so portals keep working.
- Dead portals auto-cleanup: broken/removed portals are dropped from the saved list instead of piling up forever.
- Memory leak fixed: player and mob data (cooldowns, carpet ride, speed, ticking areas) is now cleared when a player leaves.
- Creative mode fix + carpet upgrade: creative is now detected correctly (no ore dupes, dyes/carpets not eaten), and the carpet keeps your custom top speed when picked up and placed again.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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