Gunfront: Modern Guns ๐ซ
Bring modern firearms into Minecraft Bedrock with Gunfront: Modern Guns!
This add-on adds 6 fully functional 3D weapons with individual ammunition, magazines, reload animations, recoil, headshots, distance-based damage, custom sounds, muzzle flashes, tracers and detailed first- and third-person models.
The weapons are not just decorative items — each one has its own handling, accuracy, range, magazine size and combat role.
๐ฅ 6 Modern Guns
๐ต MP6
A fast automatic weapon designed for close and medium-range fights.
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Ammo: 9mm Rounds
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Magazine: 30 rounds
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Fire Mode: Automatic
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Range: 45 blocks
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Reload: 1.55 seconds
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Fast rate of fire
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Low recoil
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Better accuracy while aiming
The MP6 is the fastest-firing weapon in the pack and works especially well in quick PvP encounters.
๐ฅ Tactical Shotgun
A powerful close-range weapon that fires multiple pellets with every shot.
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Ammo: 12 Gauge Shells
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Magazine: 6 shells
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Fire Mode: Semi-Automatic
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Pellets: 9 per shot
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Range: 26 blocks
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Reload: 2.9 seconds
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Heavy recoil
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Strong close-range damage
Damage drops considerably over distance, making the shotgun most effective when you get close to your target.
๐ฅ AK-47
A powerful automatic rifle with strong damage and noticeable recoil.
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Ammo: 7.62 Rounds
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Magazine: 30 rounds
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Fire Mode: Automatic
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Range: 90 blocks
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Reload: 2.2 seconds
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Strong damage
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Medium-high recoil
The AK-47 rewards players who can control its stronger recoil while keeping their shots accurate.
๐ข M4 Assault Rifle
A balanced automatic rifle with excellent accuracy and long effective range.
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Ammo: 5.56 Rounds
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Magazine: 30 rounds
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Fire Mode: Automatic
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Range: 100 blocks
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Reload: 1.9 seconds
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Lower recoil than the AK-47
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High accuracy while aiming
The M4 is a strong all-round weapon for both PvP and fighting mobs.
๐ฏ Heavy Sniper
The longest-range and hardest-hitting weapon in Gunfront.
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Ammo: .50 Rounds
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Magazine: 5 rounds
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Fire Mode: Semi-Automatic
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Range: 180 blocks
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Reload: 2.8 seconds
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Extremely high damage
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Heavy recoil
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Perfect accuracy while aiming
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Dedicated sniper zoom
Sneak while holding the Heavy Sniper to activate its 24 FOV scope zoom for long-distance shots.
๐ด Combat Pistol
A lightweight secondary weapon with quick handling and a fast reload.
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Ammo: 9mm Rounds
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Magazine: 15 rounds
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Fire Mode: Semi-Automatic
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Range: 55 blocks
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Reload: 1.3 seconds
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Good accuracy
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Quick firing
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Lightweight handling
The Combat Pistol shares its 9mm ammunition with the MP6.
๐ฏ Real Shooting System
Gunfront uses its own scripted hit-scan shooting system rather than simply reskinning vanilla projectiles.
Shots instantly trace toward the target while still taking weapon accuracy, range and obstacles into account.
This makes every weapon feel different instead of behaving like the same item with another model.
๐ Headshots
Headshots are fully supported.
Most weapons deal 1.5x damage on a successful headshot, while the Tactical Shotgun uses its own balanced headshot multiplier.
A special headshot hitmarker sound lets you know when you landed one.
๐ซ Recoil
Every gun has individual recoil.
Firing physically kicks your view upward and slightly sideways.
Weapons such as the MP6 have relatively light recoil, while the Heavy Sniper and Tactical Shotgun have much stronger kick.
Aiming reduces the recoil slightly.
๐๏ธ Aim for Better Accuracy
Sneak while holding a weapon to aim.
Aiming reduces weapon spread and makes your shots more accurate.
The 3D weapon models also include dedicated aiming animations.
The Heavy Sniper additionally activates its scope zoom while sneaking.
๐ Magazine & Reload System
Every weapon has its own magazine.
Your HUD shows:
Current Magazine / Magazine Size | Reserve Ammo
When your magazine reaches zero, the weapon automatically begins reloading if the correct ammunition is available.
Each gun has its own reload duration and reload animation.
Reload animations temporarily swap the weapon into a dedicated reload state, allowing the complete 3D animation to play.
โจ๏ธ Manual Reload
On keyboard:
Press Q while holding a gun to reload.
Want to actually drop the weapon?
Sneak + Q still drops it normally.
For touch and controller players, you can also look almost directly downward and use the weapon to manually start a reload.
๐ Detailed Reload Sounds
Reloading is not silent.
Every firearm has weapon-specific reload sounds timed to its animation.
Depending on the weapon you can hear things such as:
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Magazine removal
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Magazine insertion
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Charging handle
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Sniper bolt opening
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Sniper bolt closing
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Shotgun pump
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Shotgun shell loading
๐ฅ Visual Effects
Gunfront includes 8 custom particle effects for firearm combat:
Different weapons use different muzzle flash sizes.
The shotgun and sniper also delay their casing effect to better match their firing animations.
๐ 30 Custom Sounds
The Resource Pack contains 30 firearm and combat sounds.
Each gun has its own firing sound rather than sharing one generic sound.
๐จ Detailed 3D Models
All six firearms have their own custom 3D model and texture:
๐ฏ Hitmarkers
Successful hits give you immediate feedback.
A normal hit produces a hitmarker sound and visual indicator.
Headshots use a different sound and a stronger red indicator so you can immediately tell the difference.
๐ Bullet Tracers
Gunshots produce visible tracer effects along their path.
This helps make firefights easier to follow and gives automatic weapons a much more dynamic appearance.
Shotguns can display several tracers from their pellet spread.
๐ฆ 5 Ammunition Types
Gunfront includes separate ammunition for different weapon classes:
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9mm Rounds – MP6 & Combat Pistol
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5.56 Rounds – M4 Assault Rifle
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7.62 Rounds – AK-47
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12 Gauge Shells – Tactical Shotgun
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.50 Rounds – Heavy Sniper
Ammo stacks up to 64.
๐ ๏ธ Survival Crafting
All six weapons and all five ammunition types have crafting recipes.
You can build the weapons using familiar Minecraft resources such as:
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Iron Ingots
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Redstone
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Oak Planks
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Coal
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Glass
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Diamond
Ammunition uses combinations of:
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Gunpowder
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Iron Nuggets
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Gold Nuggets
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Red Dye
This means the complete weapon system can be obtained through normal crafting rather than being Creative-only.
๐งฐ Ammo Crafting
Ammo recipes produce multiple rounds at once:
9mm: 24 rounds
5.56: 24 rounds
7.62: 24 rounds
12 Gauge: 12 shells
.50: 6 rounds
The more powerful .50 ammunition is intentionally more expensive and produced in smaller quantities.
โพ๏ธ Creative Mode
Creative players have infinite ammunition by default.
You can test and use every gun without consuming reserve ammo
You always know exactly how much ammunition remains without opening your inventory.
๐งช Testing Commands
The pack also contains Script Event helpers for testing or administration.
Get the full gun kit
/scriptevent pvp_guns:kit
Gives all six weapons and ammunition.
Refill magazines
/scriptevent pvp_guns:refill
Refills the internal magazines of every weapon.
Debug mode
/scriptevent pvp_guns:debug
Toggles additional hit/debug information.
Each firearm also has separately configured values for damage, magazine size, rate of fire, reload speed, accuracy, recoil, range and damage falloff.
Creative and Spectator players remain protected from firearm damage.
The guns can therefore be used for PvP battles as well as regular mob combat.
๐ฅ Ready for a Firefight?
Choose the fast MP6, balanced M4, powerful AK-47, brutal Tactical Shotgun, precise Heavy Sniper, or reliable Combat Pistol.
Craft your ammunition, reload your magazine, aim carefully and bring modern gun combat into Minecraft Bedrock with Gunfront: Modern Guns. ๐ซ๐ฅ

