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Gravekeeper

Your items, armor and XP wait in a gravestone where you died — owner-protected, with a Recovery Compass and a light beacon guiding you back. 11 languages.

DEATH IS NO LONGER A ROBBERY. When you die, Gravekeeper saves your entire inventory, armor and XP inside a gravestone at your death point — nothing scatters, nothing despawns, nothing burns in lava. FEATURES • Tap your grave and everything returns to the EXACT slots it was in. Armor goes back on your body. XP comes back with it. • Owner protection: nobody else can loot your grave (default 30 minutes, configurable — or forever). • A vanilla Recovery Compass appears in your inventory when you respawn, pointing straight at your grave. It is quietly taken back when you claim. • Every grave emits a soft column of light, visible from a distance. • Void deaths: your grave is placed at your last safe standing spot instead of being lost below the world. Lava and suffocation deaths climb up to the nearest air pocket. • Death coordinates (with dimension) are messaged to you after respawn. • 11 languages: English, Türkçe, Deutsch, Español, Français, 日本語, 한국어, Português (BR), Русский, 简体中文, 繁體中文. • Multiplayer-ready: per-player graves, per-player compasses, no interference. SETTINGS World owners: run /scriptevent gk:config to open the settings form (protection minutes, XP restore, compass on/off). COMPATIBILITY • Minecraft Bedrock 1.26.40+ • No experiments needed — stable Script API only. • Works in singleplayer, LAN, dedicated servers and Realms. • Respects keepInventory: if the gamerule is on, Gravekeeper stays out of the way. Creative deaths are ignored by design. NOTES • Graves cannot be broken, burned, exploded or pushed by pistons. • If your inventory is full when claiming, leftovers drop beside you. • One grave per death — die twice, get two graves, both protected.

The Gravekeeper Team

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